
GR: "Following the 2013 Games for Change Festival, the Entertainment Software Association (the video game industry's biggest lobbying group) is promoting two games that challenge players with ethical questions in an effort to broaden a player's sense of right and wrong."
The Entertainment Software Association, better known as the ESA, has been violating the privacy of a list of media-related attendees of the gaming industry’s largest event for an undisclosed amount of time. Just hours ago, Sophia Narwitz, an independent journalist who recently resigned from her position as a senior writer for Niche Gamer, released a video.

Video games generated $43.4 billion in overall sales in 2018 in the United States, growth of 18 percent over the prior year, and Washington state ranks third in the country in the total number of active video game studios, according to the latest numbers from the NPD Group and the Entertainment Software Association.
Neocrisis - Entertainment Software Association (ESA), the group who owns and operates E3, has released a video about E3 2018. This year’s E3 has more than 200 exhibitors showcasing the newest video game titles and technology. It’s all about innovation, investment, and impact.
Doesn't GTA V have enough ethical questions for everybody? :-)
Any game that explores ethics and choice is well worth it.
Shadow of the Colossus. If one game makes one question right and wrong, it's that one.
So it's been proven over and over that violent games don't influence people's behaviour but somehow non violent or "ethical" games are going to be able to change the way players think?
The other point to be made is that companies like Rockstar are making games which are value neutral, they're not trying to influence anyone's sense of what's right or wrong, in my view makers of "ethical" games would be doing the exact thing that detractors of gaming accuse developers of doing ie irresponsibly trying to manipulate people.