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350°

Take Two Share Holders Pass on EA's Offer

Vasanth Sridharan writes:

Take-Two shareholders reinstated the 8-member board at the company's annual shareholder meeting. In doing that, investors signaled their approval of the board's rejection of the $2 billion tender offer from Electronic Arts (ERTS).

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alleyinsider.com
Chris_GTR16599d ago

hip hip hurray! now if only blizzard would buy them instead while they had the chance. anything is better than EA

KozmoOchez6599d ago

I'm not sure if that good either, but then again, anything is better than EA

Megaton6598d ago

Blizzard is under Activision, who merged with Vivendi not too long ago.

Montrealien6598d ago

man, here it is boys and girls...

Vivendi owns Blizzard
Vivendi buys Activision
Vivendi merges Blizzard and Activision

As for this story here is the most important quote...

"So what's next? EA can continue with the tender offer, raise its bid, or walk away. We've said before that it would be smart for EA to just walk away and watch TTWO's stock price plummet in the absence of other potential buyers."

Jim Crowslaw6599d ago

Borat: EA thought it was the "king of the castle, king of the caslte"

BSigel816599d ago

Yeah anybody but EA, (hey Sony this is your chance to secure this great franchise called GTA) if not than Rockstar can go independant and I still would be happy.

innocentrebel6598d ago

Heehee..Mr. Horse from Ren & Stimpy. Gotta love that.

GutZ316598d ago

I think Take Two should buy EA, maybe then EA would actually get some work done!

nix6598d ago

the world can be so much better...

DarkArcani6598d ago

How about a blizzard burring EA. That would be ten times better.

KozmoOchez6598d ago

would be good, maybe they would care more about their customers...the same way they take care of those WoW kids

+ Show (1) more replyLast reply 6598d ago
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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney24d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage25d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman24d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb24d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.