
Vasanth Sridharan writes:
Take-Two shareholders reinstated the 8-member board at the company's annual shareholder meeting. In doing that, investors signaled their approval of the board's rejection of the $2 billion tender offer from Electronic Arts (ERTS).

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
hip hip hurray! now if only blizzard would buy them instead while they had the chance. anything is better than EA
Borat: EA thought it was the "king of the castle, king of the caslte"
Yeah anybody but EA, (hey Sony this is your chance to secure this great franchise called GTA) if not than Rockstar can go independant and I still would be happy.
Heehee..Mr. Horse from Ren & Stimpy. Gotta love that.
I think Take Two should buy EA, maybe then EA would actually get some work done!