As you can see in the Kickstarter update video below, Larian Studios’ Swen and Axel show off the improved city of Cyseal, which now includes second-tiered floors and a special camera that dissolves any object impeding the view of the character. Time is also being spent modifying behaviors, adding content to keep the world feeling fully fleshed out and real, and improving the graphics.

Baldur’s Gate 3 developer Larian Studios discusses the process of making Divinity: Original Sin - The Board Game.

Cory at HPP writes: "Video games thrive on making the unreal displayed before our very eyes. Fantastical lands, creatures, and gadgets you could only dream of, fiction finds refuge in these digital realms. Yet, there’s a good amount of times where things that seem like another tall tale wind up actually having a grain of truth. Today, we’ll be taking a little glimpse into a little assortment of trinkets and stories from our favorite video games and finding those clever grains of truth hiding in them."

Coral Island is on track to be one of the most successful Kickstarter games of all time. It has unlocked 13/14 Stretch Goals so far, and it even looks like it will surpass successful games like Divinity: Original Sin and Kingdom Come: Deliverance.
Lot of high-profile CRPGs coming soon, but I gotta say, this is the one I'm looking forward to the most. Game looks -fantastic-, even if I'm not a big fan of turn-based CRPGs.
At least now it won't be in the same release window as BG2EE, but at the same time... isn't this Winter also the release window for Wasteland 2? (Another kickstarter RPG whose release was pushed back due to stretch goals).