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Xbox One Hands-On: Five Launch Games Tested

Lifehacker: "If you’re still sitting on the fence about whether to buy the Xbox One this Christmas, these are the games that will make you jump one way or the other."

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lifehacker.com.au
OC_MurphysLaw4613d ago

Wait...what did I miss? Why is this author quoting the likes of Kotaku for their impressions and then giving us an excitement score for their site like its their words?

grumpysmurf4613d ago

It was a collective set of impressions -- Lifehacker, Kotaku and Gizmodo are owned by the same company and all attended together.

OC_MurphysLaw4613d ago

Ahhh....thank you. I had no clue they were all together.

JokesOnYou4613d ago (Edited 4613d ago )

"With that in mind, here’s a look at some of the flagship launch titles for the Xbox One." 

uhmm, so between these 3 sites nobody is informed enough especially Kotaku to know Kinect Sports Rivals is not a launch game?

It was delayed so that the issues he experienced could be be worked on, perhaps they wont get it right but you got to at least give it time, I always hear folks say *blank* game isnt finished so its too early to judge but he and so many seem eager to judge the new kinect and its obvious alot of it is preconceived notions from past kinect games...Im not a fan of these full kinect games but I still think each one deserves a fair shot on its own merits.

guitarded No theres far more to kinect the experience than this one game. Again as has been stated a million times selling it seperate would be short-sighted because not only is it part of the current UI, it would also limit future integration of kinect in core games, new UI functionality and only further contribute to poor utilization instead of steady progress for new gameplay ideas. Tha5 is a step back into tje status quo vs moving gaming forward into fresh unique gameplay or at the very least added options.

mikeslemonade4613d ago (Edited 4613d ago )

Kinect with the system is $499.99 and with a price point like that they will not sell anymore than 50 million units(generous) compared to 360's life to date of 70+ million. The xbox still doesn't have the name recognition of what was the PS2 which was clearly the main reason why the PS3 beat the xbox 360 this generation.

So here you are worried about the UI when the XI should really focus mind-share with a lower price compared to PS4. Not only should they take out the kinect, they should also sell the system at a lower price point compared to PS4 in order to survive the next generation.

kickerz4613d ago

Maybe I'm wrong, but reading that I kinda got impressions that those guys don't really like Xbox no matter how good the games were.

ballsohard20134613d ago

@mikeslemonade you mention the price $499.99 is what will keep X1 at 50 million units. Ok bro... lets think back to when ps3 released at $599 years ago....

nukeitall4613d ago (Edited 4613d ago )

@JokesOnYou:

I think a lot of so called "game journalists" write to please the crowd, and there is a loud niche crowd who do not like Kinect.

That perception is changing though, with games like this:

http://n4g.com/news/1360794...

@mikeslemonade:

Excluding Kinect would make the Xbox One simply an improved pixel pusher over Xbox 360. It would have a few more pixels, but hardly brings gaming forward. It stagnated.

Motion control and Kinect is moving gaming forward, and hopefully we would be untethered from the controller.

Imagine if people said, I don't want touch screen, because the mouse works better and that is what I'm used too.

Which moves me over to the next point. What sort of support do we actually see for accessories historically?

It's pretty non-existant, and the best support any device has ever gotten is Kinect with MS push, and the fact that it is the fastest selling device.

Without that, nobody would care. Hence the stagnation again.

Look at the controller based games. They all look the same, feel the same with slightly different story lines and likely have similar big budgets.

I for one support Kinect One, because I want next generation console, not another upgraded pixel pusher. Then it is just like the iPhone's annual release. Boring!

Finally, MS just needs the killer app for Kinect and it will sell itself. Wii's killer app was Wii Sports. Nobody would have thought Wii would be so popular.

FamilyGuy4612d ago (Edited 4612d ago )

@ ballsohard2013

Xbox One =/= PlayStation 3

*PS3 came off the success of the PS2 (150million sold, 360 is at 80 mil, ignoring rrod repurchases)

*PS3 was also the cheapest bluray player you could find at release as well as being the most feature packed/multi-functional. X1 has no standout ability such as that.

*PS3 had a large number of first party dev teams pushing lots of noteworthy exclusives that helped it chug along till it eventually caught up to the 360. X1 will need lots of "system sellers" to compete.

*PS3 is still far behind the 360 sales in the U.S., The price being a huge factor was a major cause of this. U.S. is the largest console gaming market and also has the cheapest consumers (see Wii sales). Cheaper hardware sells better, much better.

All that said, at $499 the X1 doesn't stand a chance. 50 million sounds about right but seeing as gaming has increased over the years it could be higher but still not 360s levels without a steep price cut.

50-60million tops unless MS drops mandatory kinect and price. Comes up with some extremely worthwhile feature. Releases a ton of extremely desirable exclusives.

dmeador4612d ago

To everyone saying the X1 wont succeed without a steep price cut, have you not seen every single console do this? Price cuts will come, and the X1 and PS4 will both sell

+ Show (5) more repliesLast reply 4612d ago
Naga4613d ago

Well that was a less-than-glowing assessment of KSR... I'm now rather glad it has been delayed a couple of months.

4613d ago Replies(11)
guitarded774613d ago

FROM ARTICLE:
"To summarise, it appears that the Kinect still has significant technical issues when it comes to actual physical gaming."

That's why MS needs to offer an XBOX One SKU without Kinect. Even if it did work well, many either don't want in or don't care. Have a Kinect free XBOX One for $400, and it would be far more enticing to many more gamers.

They forced themselves into a corner making Kinect required. Now if they backtrack again, and offer a console without Kinect it will look bad, and people will ask "Why'd they do that? Is there something wrong with Kinect?". To save face, they'll charge $500 and require Kinect at launch when systems sell any which way because they're new, and there's demand. But I'd put money on them offering the XBOX One without Kinect, and Kinect not being required by the end of the year.

prodg524613d ago

I doubt there will ever be a Kinect-less SKU. 1- The Xone was built around Kinect. 2- How many developers have already begun making games with the idea that Kinect will be included in every SKU. And 3- Removing the Kinect will make early Xone adopters really angry because they payed $100 more for something they were told is integral to the system.

H0RSE4613d ago

"That's why MS needs to offer an XBOX One SKU without Kinect. Even if it did work well, many either don't want in or don't care. Have a Kinect free XBOX One for $400, and it would be far more enticing to many more gamers. "

- Sounds more like the problem is the added cost, not necessarily the included Kinect. If the X1 was the same $400 price as the PS4, yet still came with Kinect, would people still have a problem? On the opposite side, if X1 retained its $500 price point, but instead of a Kinect it came with a game and a free yr. of XBL gold, would people be complaining about the higher cost?

" But I'd put money on them offering the XBOX One without Kinect, and Kinect not being required by the end of the year."

- Kinect already isn't required. Regardless if every console comes with one or not, the Kinect is still an optional peripheral, so acting like it's a mandatory accessory that you can't ignore using, simply isn't accurate.

mhunterjr4612d ago (Edited 4612d ago )

Your assessment is very shortsighted. Sure there are people who don't want or care for the Kinect and the extra $100 it currently calls for, but demand for the xbox one is such that it well sell through for quite some time anyway.

Developers will have 6-9 months after launch to demonstrate titles that actually use Kinect in ways that justify making the purchase, and by that time, Microsoft will undoubtedly have other ways to increase the value proposition (bundles, xbox live memberships,etc). Believe it or not Kinect Sports and Dance Central sold plenty of people on Kinect and D4 will appeal to hardcore gamers. It won't be long before more titles do the same.

Not to mention reductions in production costs will yield price drops.

The console wars are not won and lost on launch pricing (see ps3)

UncleGermrod4613d ago

hmmm...the only real surprise for me is the issues with kinect. I think as far as the launch games go everything sounds like a fair and probably accurate assessment.

The kinect thing is worrisome. I personally will not use it for much more than gestures etc and maybe some basic supplemental uses in certain games. But to hear that MS is still having these issues with kinect this close to launch?...bad news. This peripheral is supposed to convince people to pony up $100 extra while settling for a somewhat weaker console. It better fuggin work or MS is screwed. Idc all that much since ill end up with both and am by no means "loyal" to any one company.

Getting xbox one day one and holding off for sony 2014 when the real games come in (second son, uncharted? etc). MS better at the very least make sure this $100 spy cam works as stated.

H0RSE4613d ago (Edited 4613d ago )

"This peripheral is supposed to convince people to pony up $100 extra while settling for a somewhat weaker console."

This is only half true. Yes, the Kinect is a factor for the higher price, but the information that xbox is the weaker console really only applies to enthusiasts, which most have made up their mind on which console to get months ago.

The majoirty of consumers aren't going to have a clue about the specs of each system or which console is more powerful, and in this regard, the included Kinect is not justification for "settling" for anything.

robotgargoyle4613d ago

While Kinect wasn't my numero uno reason for purchasing an xbox one, i was shocked and displeased to hear about Kinect Sports Rivals having latency/ recognition issues. The Kinect 2.0 is supposed to a vastly improved piece of tech over it's predecessor which failed to deliver on grandiose promises. It's been delayed til 2014 so there is time to iron out some bugs. I read another report about Kinect Sports Rivals' jetski game that was positive too so it may not have that far to go.

Ohlmay4613d ago

The game is still in development, it was most likely delayed for these reasons, so judge the final product.

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160°

Dead Rising 3 Surpasses 5M Sales, Becomes Franchise’s Best-Selling Entry Despite Xbox/PC Exclusivity

Dead Rising 3 has sold over 5 million copies, making it the top-selling game in the series despite being exclusive to Xbox One and PC.

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twistedvoxel.com
ocelot07273d ago

This really needs a re-release. Enjoyed all 4 games with 3 probably being my second favourite.

ocelot07272d ago

It once was. But the recent DR1 remake took that spot.

Christopher272d ago

It's 2013! I'm on my Xbox One and streaming from my laptop to my chromecast! Life couldn't be better!

TheColbertinator272d ago

Now I can stream my Xbox One from my TV to my phone to my tablet while I'm inside my refrigerator.

monkey602272d ago

It's not even the best one 🤨

ocelot07272d ago

Surprised this didn't get a Series S/X boost. I believe it's still locked to 30fps. Then again so is the PC version until you go into the .ini file and change it.

MetroidFREAK21272d ago

Genuinely surprised this still hasn't been ported

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40°

Our Story – Episode 2 – Crysis 2 to Ryse: Son of Rome

Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.

130°

Killer Instinct: The Most Underrated Fighting Video Game in History

Killer Instinct is like the forgotten cousin at the fighting game family reunion.

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fortressofsolitude.co.za
Michiel1989388d ago

yeah they were such good and fun games but they never really reached the mainstream audience. Killer Instinct was widely known and respected.

Cacabunga388d ago

Killer instinct is great, especially on snes but it’s not the most underrated fighter.. for me it’s Power Stone. So much potential in this series

Jawsh666388d ago

Bloody Roar was a game that had a sick concept but wasn’t made the best. I’d say Killer Instinct was the opposite of that, it was well made but the roster of characters were so similar to every other fighting game in that era that it ended up feeling like more of the same. I could be wrong that’s just how I remember it at the time and I played a ton of KI on SNES because it was one of the first games I owned.

PRIMORDUS388d ago

I loved this game in the arcade, my main was Jago, Ultra Combo!!! https://www.youtube.com/wat...

DivineHand125387d ago

That combo was way overkill 😂

PRIMORDUS387d ago

I know haha, I loved Jago.

Bathyj388d ago

You're kidding?
It enjoyed probably more success than it deserved.
Unlike Tobal 2

MeteorPanda387d ago

Tobal 2 was awesome. Sold really well cause art similarity to dragon ball

jjb1981388d ago

I remember trying my hardest to learn that "Ultra... Ultra.... Ultra...." finish. Such a great fighting game.

Popsicle387d ago (Edited 387d ago )

I can tell you definitely got some SNES time in. The slight differences in the ports due to hardware constraints were interesting. For example, the arcade version was Ultraaaa Coooommboooooooo! versus Ultra….Ultra….Ultra on the SNES.

Though SNES overachieved as a port for as demanding as a game KI was.The arcade version was one of the first cabinets with a dedicated hard drive and the SNES version was 32 megabyte cartridge which was huge for that system at the time.

jjb1981386d ago

Yeah, for sure. My local childhood arcade was always packed and it was hard to get a game in but once the SNES version came out, I was hooked. I can still feel the click of the power button.

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