
Battlefield , Minecraft, The Division and Mad Max, what do these games all have in common? All of their developers are Swedish. But how have so many Swedish developers become successful? TNT Gamer takes a look at the reasons behind their successes.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.
B/c they understand quality, and its not all about the quantity of cash. Quality is the right way when going for the game industry look at gta, battlefield, naughtydog, and etc. its not about the places where they came from its the passion they have. Quality becomes the quantity of the cash, you work hard you get payed well simple math.