230°

Cerny: On PS4, Knack's a 'Second Purchase' Game

In a conversation with IGN, the visionary behind the PS4 and the creator of Knack talks about why his game is a "second purchase" for the console.

yellowgerbil4606d ago

It's a used purchase for me.
Lot bashing it but it just doesn't have a huge appeal to me, The gameplay looks solid but I don't like the character design, and you need to be able to relate to the character to really immerse yourself. Just don't see that happening with knack.

TrevorPhillips4606d ago

I think the game looks awesome and can't wait to play it. It'll be like playing Crash Bandicoot. Good old days :)

sengoku4606d ago (Edited 4606d ago )

Mark is just to modest relay.
such a genius, and still just so plain and humble.

i'm actually looking forward to this new game.

4Sh0w4606d ago

Damm it doesn't sound like he has much confidence in his own game. I understand what hes saying about the world changing and making a game for people new to gaming but a great game that does all that can still be made as a worthy *1st purchase for anyone who really likes the genre.

3-4-54605d ago

$4sho - it's not that he doesn't have confidence, it's that he is realistic and doesn't brag like other people.

MysticStrummer4606d ago

"you need to be able to relate to the character to really immerse yourself"

Games starring non-human characters have done very well in the past, especially in this particular genre. Hedgehog, bandicoot, Lombax, etc... Character design has much less to do with it than personality, and fun gameplay is the most important thing.

yellowgerbil4606d ago

I love sonic crash etc. There is just something about this particular design that doesn't appeal to me. Maybe its all the spikes.
Seems a lot of people are judging the game and most come down to the character, so don't think I'm in the minority. I don't see much personality to Knack as a character which I think is it's biggest flaw. He is like a shell and nothing underneath.

sonarus4606d ago

its a non purchase for me. While i genuinely enjoy platforms i feel like this game is just fukin lame looking. Sony should have made this a free to play title cus quite frankly a lot of free to play titles they are releasing look much better than this

devwan4606d ago

How do you propose Knack F2P would fund itself on ps4? Where do you see the revenue coming in?

sonarus4605d ago

i dunno and dnt care but its certainly not coming from my pocket

Bolts4606d ago

Zero interest in this game, none. Of all the nextgen launch titles this is the least interesting. I buy a nextgen console for nextgen experiences, and there is nothing nextgen about Knack.

Another factor is that this game have PS Plus written all over it. Maybe I can be convinced to spend $15 as a digital download but $60? No, hell no.

Melankolis4606d ago

I don't think think it'll be $60, it'll be $30, where did i heard it from....

TheTwelve4606d ago

Soon as I saw Cerny was behind this, I had plans to buy it.

+ Show (2) more repliesLast reply 4605d ago
MultiConsoleGamer4606d ago

Knack being a launch title is certainly going to give the game a major boost.

Mikelarry4606d ago

knack is my second purchase, got both killzone and knack.

Jughead34164606d ago

I think this is a much better game than people give it credit for. It's not that photo realistic game that everyone wants, but it looks very fun.

Shane Kim4606d ago (Edited 4606d ago )

Can't argue. Besides this is the guy who have been in the business for long time and have given us games like Sonic the Hedgehog, Crash Bandicoot, Spyro the Dragon and even being a consultant for games like Uncharted. Mario and Shigeru Miyamoto often gets huge credit for being masters of platforming, but I think Cerny is even better.

Death4606d ago

Sonic was created by Yugi Naka. Mark was a producer for the sequel. Crash was created by Jason Rubin and Andy Gavin. Spyro is credited to Craig Stitt. While Mark was involved with all these games, the creation/idea was someone elses. Mark was the producer who over seen development more like a manager.

Miyamoto not only created his games and characters, but also produced them. He was one of the early creators of video games and had nothing to copy or build on like modern developers do. Cerny stands out in his field, but he doesn't even come close to Miyamoto in skill or accomplishments. It's nice that you feel Cerny is good, but prior to the PS4's announcement not many really new who he was.

DaGR8JIBRALTAR4606d ago

I hate to say it cerny but....nah, it's not.

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40°

The Big PSSR Interview With Mark Cerny

DF: "Just over a year ago, we shared exciting news directly from PlayStation 5 lead system architect Mark Cerny that Sony intended "to have something very similar to FSR 4's upscaler available on PS5 Pro for 2026 titles as the next evolution of PSSR." Just over a year later, the promise has been delivered and the quality upgrade can be transformative. This is the technology we hoped for, duly delivered, and when the opportunity arose to share some questions with Cerny about the revised PSSR, we didn't need to be asked twice."

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digitalfoundry.net
70°

Mark Cerny Confirms Frame Generation "Should Be Seen At Some Point On PlayStation Platforms"

In a detailed interview coming soon on Digital Foundry, PlayStation 5 lead system architect Mark Cerny has shared more on the Project Amethyst collaboration with AMD, confirming that ML-based frame generation is coming to "PlayStation platforms" but advising DF not to expect any further updates this year.

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digitalfoundry.net
Chocoburger39d ago

Hopefully it can be turned off for those who don't desire frame generation. Just a simple toggle in the settings menu shouldn't be hard to add.

Eonjay39d ago

Yeah I am pretty sure this is the plan... Just easier to make it an option.
I am actually quite interested to see just what this does to extend the life of the PS5 Pro.
As far as PS6... I really feel like this tech is gonna greatly even the playing field with higher end PCs.
This is why Nvidia is trying to pass off its new AI filter as something worth caring about. We are fast approaching the endgame of raster performance.

Michiel198939d ago

bro nvidia doesnt care about pc or consoles....these tinfoilhat theories that nvidia want to deceive the public cause ps6 get closer to pc power? come on man....
They're making an ai filter because "drumroll" they're focussed on ai right now....not because of consoles power might or might not rival pc's power or whatever other console vs pc argument you wanna come up with. I like how every action a company takes in the mind of the sony goons always has either to do with console wars or consoles vs pc instead of just making money.

Look up the % of their revenue that comes from gaming and how much comes from AI

Inverno39d ago

Fake frames and fake resolutions should enhance an already well optimized game. Industry been moving in the wrong direction since these pro models came out last gen. The PS360 gen couldn't even deal with 720p res without tanking fps, PS4ONE gen started pushing for 4K when they couldn't even push beyond 900p/720p, and current gen can't run at 1080p/60 fps without dynamic resolution or some AI trickery.

SonyStyled38d ago

There’s quite a few PS3 games that are 1080p/60fps

OpenGL38d ago

Not really. Most of them were not actually native 1080p, Wipeout HD used dynamic resolution, GT5 was 1280x1080 scaled horizontally, etc.

LucasRuinedChildhood38d ago (Edited 38d ago )

PS3 was great but the frame rates weren't.
The vast majority of first person shooters on PS3 besides COD targeted 30fps, the genre which most needs 60fps.

Arcade racing games also often were only 30fps. Respect to Burnout Paradise and Driver Dan Francisco for actually being 60fps despite being open world when even track based racers were usually 30fps.

isarai_lee39d ago (Edited 39d ago )

Famegen is the most backwards garbage imo. The whole point of more frames is better response, but framegen doesn't improve response, in fact it makes it worse so what's the point?

jznrpg38d ago

I don’t have experience using it but I’m sure the end goal is to further the tech as time goes so it’s a benefit in the long run

MagUk38d ago

Frame gen has its usefulness but I would only use it if you can run a game above 60fps and upwards. It can add extra smoothness. Personally I’d only use it on single player games that ain’t that ain’t to fast paced.

Eonjay38d ago

I think how it will be used. I think it will be used on the Pro to provide improvements in unlocked games running in the 60-80 range... of which their are quite a few.

Pyrofire9538d ago

I am just coming around to thinking Frame-gen is okay but I have to emphasis so hard that a game already should be running at 60 before it.

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170°

Mark Cerny 'Loved' Legend of Dragoon, But Admits It 'Can't Possibly Be as Good' as He Remembers

The Legend of Dragoon is held in very high regard by Sony stalwarts, a JRPG developed in-house for the original PlayStation. While it never achieved the same success as other games of that era, it's retained a cult status, and you still see calls from fans today for Sony to return to the land of Endiness. Now, fans can say that Mark Cerny, lead system architect for the PS4 and PS5, ranks among their number.

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no_more_heroes148d ago

There's definitely parts of it that haven't aged well, for sure. It would be interesting to see how a remake could fix the things that need it while somehow maintaining the game's charm.

gold_drake148d ago

i think the combat could definitely be almost like expedition 33, with the precision input thing.

no_more_heroes147d ago

My thoughts exactly. It's been a long-ass time since I've played it, but I remember there being weirdness with the plot regarding a female character. I'm on the fence about whether I'd want an FF7 Remake-style approach, or just a warts-and-all approach of it being the same exact game with 21st century graphics and presentation.

Even with regards to the goofy voice acting lol!

Part of me wants that FF7R style treatment.

Relientk77148d ago

A fantastic JRPG that should return. I wish Sony would just remake this already. I mean Bluepoint Studios makes fantastic remakes... there you go Sony.

-Foxtrot148d ago

They do…and as soon as Sony bought them they decided to waste their talents on a GaaS title for 5 years before cancelling it.

Such a shame

We could have had at least a remake from them with the next one close to being teased

MDTunkown148d ago

Jrpg age well it’s not like replaying driver.
And its flaws like to much random encounter and slow combat can easily be fixed

Knightofelemia148d ago

It's still one of those hidden gem JRPG's I love the game. I wish Sony would do something with the title whether an HD remaster or give it the remake treatment like Square did with FF7. I also wish Sony would do something with the Wild Arms franchise and another JRPG franchise I love as well.

Miraak82 148d ago

Story and charecters were good, cinematics were top notch and gameplay was fun for its time but world and exploration left much to be desired especially after playing games that came out before it like FF and Xenogears . It's a shame we never got another in-house made Sony rpg , kinda surprised they never tried to acquire Level-5 for all they rpgs they've made for them

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