
Reports are circulating that the PSN version of Grand Theft Auto V suffers from the same issues as Xbox 360 copies do when the play disc is installed.
For those not up to speed, Rockstar originally issued a warning against installing both the discs contained in the retail Xbox 360 version of the game as it causes frame-rate, texture and pop-up issues. While a workaround for this has now been found, users on Reddit are reporting that buying the digital copy of the game from the PSN store results in the same problems.

Take-Two Interactive revealed it is pausing development on its Nintendo Switch 2 edition of "Borderlands 4" in its latest quarterly earnings.

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

O'Dell Harmon Jr. writes: "Before we say goodbye to 2025, let’s take a look back and see what were the most downloaded games of the year. It was a great time for sports, shooters, and some new PlayStation VR2 games. Sports favorites topped the charts in US/Canada and EU, with NBA 2K26 and EA Sports FC26, respectively.
Juggernaut GTA V found a home in the top three for both regions, with new 2025 release Battlefield 6 claiming second place in the US. Fortnite took top place for free-to-play games, and Beat Saber continues its PS VR2 success."
It’s funny to watch the only games EU and USA agree on was Minecraft and back ops 7 both regions on 6 and 7 spot respectively other than that FIFA rules EU
I would like to see a list that has both free to play and paid games together, but at least we have this.
To this day GTA5 is a top downloaded game and it makes me wonder if the industry is really ready for GTA6. I imagine almost nothing else will sell during that game's release window.
After playing the disc version for XBox360, and physical and digital for PS3, I must say the PS3 digital is much behind any other one. In GTA Online, digital owners suffering the issues will suffer even more in the competition, due to controller lag and lower frame rate.
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I asked for a refund for my digital purchase.
So far, they offered only workarounds (some pretty bizarre, I must say, like disabling PSN and network, or deleting my saves) and haven't accepted or denied the refund.
I asked for it again. Let's see how it goes.
dam,im downloading it right now because my disc tray went out on me a few months ago and i decided not to replace it and just wait for ps4,I figure gta should hold me.Also when i went to purchase the game from psn i couldn't purchase the game with my debit card,i called my bank& and they said they could see the transactions but sony wasnt charging me anything,Sony cs couldn't figure it out either so i just ended up using psn cards i thought that was weird though. CANT WAIT 4 GTA!!!!!
That sucks for PSN users who downloaded this massive game.
Hopefully R* will have a work around for all you PS users who downloaded this title first day.
Shouldn't something like this been tested by Sony before hand by their QA team? I am certain Sony has a qa team that DL games and makes sure that they function perfectly just like the retail.
Or maybe the game is just way too big to hold up and not offer until a fix. Especially when you promote day one digital downloads.
They should test this stuff before releasing it seriously... after all those years developing the game you can't test a digital copy before releasing it? Just lazyness.
That's weird. I'm playing the psn version and outside of some textures streaming in slow at the opening credits its been fine for me.