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2009 targeted for Crackdown dev's MMO APB

CVG reports: Crackdown developer Realtime Worlds wants to launch its new game, APB, next year.

"We want to launch APB in 2009, which will be pretty much worldwide - including the Asian markets. This is our first big online game", Realtime CEO (and GTA creator) Dave Jones has told Scotsman.

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computerandvideogames.com
BigKev456588d ago

I'll pick it up. This one looks good.

sonarus6588d ago (Edited 6588d ago )

yea i have been hearing a lot of good things about it. Not really into open world games but i definitely have my eye on it. Its apparently an mmo.

dan-boy6588d ago

coming to the 360 next year. huxley, this and champions on-line. it's gonna be good, but expensive! i definatly want apb more than the rest though! if they can pull this off, it's gonna be one cracking game for sure! and possibly something really special!

NegativeCreepWA6588d ago

Age Of Conan also comes out next year.

green6588d ago

Fogot about Age of Conan.2009 is definately the year of the MMO'S

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green6588d ago

APB,Huxley and Champions online will be released before the second half of next year.

APB will definately be the best of the trio.

foodbox6588d ago

I wouldnt say that necessarily.

Champions Universe is being done by the guys behind City of Heroes. They're going to have more freedom now that they've gotten rid of the license from Marvel, and I think that will make it a better game (more creativity).

Huxley, IMO is the sleeper hit of the year. The tactical squad-nature applied to massive battles sounds like so much fun, I cant wait for that game.

And, I'm looking forward to APB more than GTAIV actually (gasp(!)). I want interaction with others more than I need linear narrative.

I vastly prefer to do my gaming online now, and I much prefer interacting with other players.

sleepbox6588d ago

This game may actually get me to agree to pay subscription fees

BubblesDAVERAGE6588d ago

On psu there sayings its a chance its coming to the ps3.....but i wouldnt care..i like the way crimcraft looks better

nutjuice6588d ago

They have NO experience in developing for PS3 so they might as well forget about it and join RARE as a Microsoft first party studio

dan-boy6588d ago (Edited 6588d ago )

i thought that perhaps microsoft mite have purchased these after crackdown...which was a great game imo! you won't be seeing this on the ps3. and after reading some of the stuff that gets posted on here, i thought that the 360 was already maxed to the hilt, and was dead this year????lol

kids these days ey?!

edit: you are rite sonarus, experience is not a factor! anyway, realtime worlds have been working on this for quite awhile now. that's why this will stay 360/pc exclusive!

sonarus6588d ago (Edited 6588d ago )

I doubt it has anything to do with experience. It will have more to do with Msoft buying exclusitivity or publishing the game like they did crackdown.

@dan- boy Yea but it will be released in 2009. I think a yr is enough time for a ps3 port. Like i said it will be harder and harder for msoft to secure exclusive deals as ps3 install base grows. PS3 has now become a financially viable option. To secure the deal, msoft will most likely have to pay or at least offer up some incentives. But a yr is more than enough for a ps3 port

dan-boy6588d ago

but i think webzen are publishing this aswell as huxley. you never know, they could port this! it would definately be a good thing for the ps3 and the psn. only time will tel though.

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mintaro6588d ago

sweet, ABP is looking like a real nice

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20°

Undersubscribed – How long before all MMO’s go free to play? (Graph)

Just how long do MMO’s last before going free to play? GameKeysNow takes a look

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gamekeysnow.com
350°

The Five Most Disappointing Video Games Of All Time

For every game that truly lives up to its potential, there are a couple that absolutely miss their mark. Be it a simple case of over hyping an unfinished product, to game systems that downright are broken, or even just a game being inexcusably horrible, some games just leave a terrible taste in people’s mouths.

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entertainmentbuddha.com
UnHoly_One4574d ago

I still loved Too Human for all of it's flaws.

If only Denis Dyack knew how to keep his mouth shut, the game's reception might have been very different.

Gamer6664574d ago

Agreed, Too Human was flawed, but the story was strong and the RPG elements were strong.

The control scheme was the only real lackluster part of the game... Unfortunately, you are reminded at how flawed the control scheme was in every single level and every single battle in the game...

UnHoly_One4574d ago

I have to disagree about the controls. They were different, but it worked, and made for a unique experience.

I never had a problem with the controls at all.

pixelsword4574d ago (Edited 4574d ago )

Why is it that people always want to put Lair down in a list like that, but when you see comments about it, most people who played the game enjoyed the game? The game wasn't broken, the game wasn't incomplete, the controls just had a steep learning curve, and most of that was basically keeping your controller straight after turning, and 180 turns, both were fixed after the patch.

People hated on this game merely because it was 1080p and (mostly) 60fps, and it came out early in the PS3's life-cycle; certain fanboys masquerading as journalists knew if this game bombed, people wouldn't invest in other games that were that ambitious and that's exactly what happened because after that games were cancelled (8-days) or delayed to the PS4 (last guardian).

Kleptic4574d ago (Edited 4574d ago )

^seriously dude?

I was as excited for Lair as anyone...and omg did it suck...

a story that...i'm not even going into it...the dialogue? ('why don't you try spitting some fireballs at them??' over and over and over)...

sorry man...that game was complete trash...there were plenty of early PS3 games that i feel got very unfair treatment within the media...but a conspiracy against Lair is something i could never agree with...it was just a shitty game...plain and simple...to each their own, though...

hell, i thought Haze was better than Lair...and haze was damn near unplayable...

JasonKCK4573d ago

Too Human is pretty good for an unfinished game. It also has one hell of a dedicated fanbase.

+ Show (2) more repliesLast reply 4573d ago
GuyThatPlaysGames4574d ago

Definitely Too Human. Also, I would add Haze and Duke Nukem.

joe904574d ago (Edited 4574d ago )

Too Human was OK i don't get everyones hate of it. I enjoyed the leveling of the armour and weapons.

APB is still played by the thousands and makes a very steady income from it.

Why no Damnation,Haze,Duke Nukem Forever or Rogue Warrior? They're the worst/over-hyped games i have ever played.

I know this is an opinion piece so it is what it is.

TheEnigma3134574d ago

I think rogue warrior needs to be on here. And why Isn't E.T. on here since we're talking about all time terrible games. That game single handily crashed the video game world.

isarai4574d ago

maybe because it's not "all time terrible games" it's "Most Disappointing Video Games Of All Time" even in commercials and the promise of ET was trash, no one was expecting greatness from that game. but yes Rogue Warrior was horrid compared to what it was meant to be, wasn't even close to it's target

Ghostdogg4573d ago

Rouge warrior was pure garbage and lol@ E.T.

iamnsuperman4574d ago (Edited 4574d ago )

For me Haze. I was interested to play it. That was until I played the demo. Picked it up in a bargain bin later on after its launch and I am glad I did........pick it out of a bargain bin and not pay full price

SuperBlur4574d ago

APB , that game went from having a 100mill dollar budget to bankruptcy so fast , it should be a record on its own

raistra4574d ago

Such a great studio lost to that game :(

KonsoruMasuta4574d ago

No Dude Nukem: Forever? That games had so much hype surrounding it and it turned out to be a steaming pile.

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20°

What APB got right, and why it initially failed

PC Gamer - The action-MMO first known as APB lives on as APB Reloaded. But if your memory serves, you’ll recall that the urban, massively-multiplayer shooter had a quick death: APB shut down just months after launching at the end of June 2010, coinciding with the dissolution of developer Realtime Worlds.