
DeeJ:
It’s been an action-packed week at Bungie. We observed the completion of another important development milestone for Destiny. That celebration begins with a team meeting where we put some of our teammates on the spot. They put some of their finer contributions up on a huge projection screen, and endure the scrutiny of over 801 eyeballs. Then, we put a beverage and a controller in every hand, but never at the same time.

The Marathon Duo queue test ends as Bungie confirms its return in Season 2, with new experimental playlists already on the way.
Its neat especially since not everyone might have two friends playing it. Makes it more personal to go at in duos.
It's 2026 and basic match making features in MP games are still being drip fed to an audience that still gets excited over said basic feature being implemented.

Darryl Linington from Notebookcheck.net writes: "Early hands-on time with Marathon, spanning roughly 10 hours, points to a distinctive extraction shooter with strong shell-based class design, layered faction progression, surreal presentation, and a dense UI that still needs smoothing out."
Almost 16,000 reviews on Steam currently has the game sitting on a very positive 90% Not sure if it has the player numbers but those who are playing seem to be enjoying themselves.
The game is really really bad. So generic boring and lifeless. UI is terrible. Bad and slow gameplay. Not sure who gives the go ahead for these games. Insane all that money companies just throw away for no reason. Nobody a asking for these games

Bungie has fully settled the Destiny 2 Red War copyright lawsuit with writer Matthew Martineau, ending a year-long legal fight.
801 eyeballs? Is that 400 people with 2 eyes and a pirate?
Wow. I hope this game can recover the $400M they are probably spending on it. I guess it will, in that way, break some records at least.