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Why Microsoft Newton is a stupid idea

OpinionDebug looks at why the Microsoft motion sensing controller, just wouldn't work.

OpinionDebug writes:

A few days ago a rumour started that Microsoft were making a motion sensing controller, codenamed Newton, that looked very similar to the Wii remote. Now fortunately I managed to resist making some stupid Isaac Newton joke in the title like: 'New 360 remote isn't down to earth' or '360 Motion control, a bad apple waiting to fall'. Ok enough with the the Newton jokes, they barely even make sense. Lets get this over and done with.

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opiniondebug.com
wiizy6606d ago

its a great idea. it will prove that wii deserve to be the leader.

marionz6606d ago

it is a great idea, i love the standard 360 controll but the market is there for extras like motion controlls, cameras, buzz or scene it controllers or even guitars microphones and dance mats, its just another way to play the game, its hardly anything new to try different controllers, powerglove anyone?
why are people so defensive over ms doing this? i love my gears bioshock and halo, but i also love the gimmicky games and controllers when im just having some casual fun with friends, nothing in the console world is origonal now, everything is copied by the compitition and thats great for the actual console owners and gamers that want things like this.
i only hope ms support it fully, with maybe a range of games that utilise the controlls just like sony has doen with the buzz games

NOLA6606d ago

true, no one ever uses sixaxis anymore on my beloved ps3 so why would 360 devs feel compelled to use 'Newton'

Mr_Bun6606d ago

It is true, why do you think they just released the analog stick patch for Lair, which was only controlled with the sixaxis.

6606d ago Replies(4)
kewlkat0076606d ago

the dumbest and most stupidest Idea when MS tries something..whatever it may be.

At least have some good reasoning..at the same time I like others to play devils advocate.

There is always the other side of things, some just choose to look at the negatives, unless their console of choice was doing it.(whatever it may be)

All this stuff is good for competition, in the end.

LaxMan9866606d ago

I agree competition between the companies in the video game market is a great thing... it's what makes better games for us consumers. My problem with Microsoft is they never come out with something on their own. First Was Eyetoy then came Xbox Vision. Now with motion controlls similar to the Wiimote? I just wish they would do something original that would make me prefer their console... but that doesn't happen

poopface16606d ago

microsoft is being copied by sony with the psn hardcore. Microsoft had a motion controler for the pc years and years ago, but I dont know of any games that used it(mabe driveing games?). Are you gonna say that microsoft copies nintendo and the ps3 cause they made a video game console too?

green6606d ago

- Achievments
-First console to have a harddrive (xbox
-custom soundtracks
-First console to have broadband and a truly integreted online experience.(you could call dreamcast here,but if was dial up and really poorly implemented)

-First console to have movie rental service.

If you look you will see that they all copy from each other.Sony made the dual shock as a response to the N64 controller,their online service on the PS3 is here because of the porpularity of xbox live.

All i know is that from the very first day i played a Wii i knew that motion controlls where the future and Micro and Sony where going to have to respond later.

kewlkat0076606d ago

you'd be surprise how everyone has managed to take one Idea and build on it.

Sh^t that's how Man have evolved, it's really no different here.

SNES was the first controller with "shoulder buttons" and "4-button layout/config", look at all the controllers we have today?

Look at XBL, SEGA did it first, well they were the first to have a functional online console infrastructure, XBL just built on that. Sony's is playing catchup.

Look at Sony "HOME", what you think that is ORIGINAL?..haha

Proving a point buddy..take a look at history. Actually not just gaming.

LaxMan9866606d ago

I agree but those are all the evolution of gaming... hard drives are necessary... saying someone is copying online interfaces? That has to be the funniest thing Ive heard in a while how else are you suposed to make online play? Im saying if they make a new controller dont make it a complete spin off of the Wiimote... Do something else invent... Do you know why sony cant do custom soundtracks?... cuz microsoft did it first... be origional

+ Show (2) more repliesLast reply 6606d ago
green6606d ago

They can spin it anyway they want but it,s a good idea

Ureval6606d ago

This guy is just flaming, and his opinion is deeply flawed. Obviously, yes, some past games wont be able to integrate the controller, but who the hell plays Shadowrun anymore anyway? Just stupid. As long as Halo Gears or COD use it what else matters?

Having said that, if it is to work they want it to, they have to put more interest in their casual games, and not just put out junk. All they need is one stellar party game, akin to WiiSports or Mario Party, and along with XBLA, it will work. So far Nintendo has yet to release a killer Mario Party that implements the controller very well. Maybe Xbox will take Banjo Kazooie and make it their casual gamer mascot, or maybe Viva Pinata.

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50°

Why the Wii is Such a Nostalgic System in 2026

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.

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ActualWhiteMan25d ago (Edited 25d ago )

Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.

jznrpg25d ago

My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.

Smellsforfree24d ago

Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.

Loktai24d ago

Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer28d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde25d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy26d ago

And then MK1 killed it again.

DivineHand12526d ago (Edited 26d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

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The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.