
Kotaku - Nate Fox feels kind of weird about seeing his face everywhere on the Internet. Wouldn't you?
Fox, a longtime employee of Sucker Punch and the director of the upcoming PlayStation 4 game Infamous: Second Son, achieved a certain level of Internet fame in February, during the big PS4 reveal conference, when he made a funny face and it was caught on camera.

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“If we were good at juggling four projects, yeah, we’d have a remaster… But we only get to do one thing”…
That's more than fine. If you keep making one amazing quality game after another, with the low budget you've been utilising for games, then you'll continue to be extremly successful going forward. Don't take on a bigger load than you can handle comfortably.
Also, maybe it's time for a Sly Cooper game. No to Infamous, we've already got superhero games coming form Insomniac. Sorry Infamous fans but I want an open world Sly Cooper game.
Have been watching vids of the game and my wife who doesn't play games, asked me why the baddies as she called them, don't seem to be fighting back much, like they're stood still. The AI is dire and this is yet another showcase game from Sony. Run about and explore with flash graphics. There's just no variety with Sony's games.
I was going to say that I never saw that GIF before, but then I realized it's a Kotaku article
Slow day at Kotaku.
I see that gif at GAF, but it's usually zoomed in on his face.
because he really hammed it up on stage and gave this big dramatic speech, only for it to be followed by a underwhelming trailer for a stock superhero game. He looked like a bit of a goofball as a result. Of course, these days Second Son is the next gen's most promising prospect due to the far superior trailers that followed and some astounding gameplay footage, so everybody looks back on that Playstation Meeting segment with a strange kind of fondness now. And anyone who's been keeping tabs on all the news and interviews about the game since its unveiling knows that Nate is a real stand up guy.
Only Kotaku would find that writing and interviewing about a Gif is more important than writing a story on the game he's making.