GameSpot - Danny shoots cops and steals cars in this random encounter with 2001's classic 3D sandbox, Grand Theft Auto III.

The second part of GTA BOOM's interview with Obbe Vermeij where they turn from origin stories to craft. Specifically, how early GTA games created the illusion of life, and why that illusion still matters more than brute-force simulation.

In an exclusive interview with GTA BOOM, former Rockstar North technical director Obbe Vermeij reveals how Rockstar North really operated and debunks one of GTA’s biggest myths.
With plenty of open world games to choose from on the PlayStation 2, narrowing down the list to just the 15 best is quite the difficult task.
It can't be overstated just how revolutionary GTA III was back in the day. There was noting like it at the time. I spent hours and hours and hours in that game.