
"So far, Sony has been making one great move after another. You’ll hardly hear anything truly negative when it comes to the PS4. As of right now the console is the go-to system for most gamers.
But one very important problem persists for Sony...."

For Southeast Asia, new price changes.
Prices effective starting May 1st, 2026.
Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses
The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.
Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.
I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.
There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.
I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.
I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.
Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.
What is Sony's one-and-only problem/weakness is also their biggest strength. They rely on and own MANY game studios, exclusives, and franchises for their consoles.
Sony has mascots from all of their 1st parties.
You know, that's the one thing I like about Sony in the first place because they don't HAVE THAT ONE game, but they have VARIETY and they emphasize that a lot more than MS at least. I used to think that way too, but as time went by I simply got used to the idea that Sony's intention was never really about THAT ONE game people were looking for. Why? I think because Sony understands the fact that not all gamers have similar taste. I could be liking Uncharted but hate God of War. I no longer buy Nintendo just for Mario or Zelda.
I also like the fact when the PS1 came out, it actually felt like the console was meant for third party games.
Naughty Dog is all Sony needs.
Gran Turismo is a massive single IP. Out sells Halo.