
Calvin Kemph, Thunderbolt writes:
The Carbon team have found a comfortable place for themselves in the indie scene. Formed by developers from Fat Princess, the team’s since been at work iterating on AirMech, a title which brings core strategy to all audiences. We hung out in the Carbon booth and chatted with Creative Director James Green, mostly about a shared nostalgia for Herzog Zwei and had a cursory look at some concept art for their next project codenamed Cake, a spiritual successor to Fat Princess.

by Mike Futter on March 16, 2016
Oculus has announced its massive launch lineup of 30 games arriving alongside the Rift on March 28. We had a chance to go hands on with some familiar and new games hitting alongside the hardware, and played a number coming later in the year.

VRFocus highlights some of the most important videogame titles heading to the forthcoming Oculus Rift virtual reality platform in 2016.

Popzara's Grayson Hamilton talks with the voice of GLaDOS herself, Ellen McLain about Winning Dad, Portal, and cake.
Come mystify your ear buds as the sweet voice of GLaDOS herself comes off sounding… well, pretty damn lovable actually. The cake is moist and sweet; it’s waiting for you because you’re (somehow) still alive.
Full episode now available on iTunes and Popzara Press
GLaDOS! What a character! Ellen McLain helped create a hell of a character.