
"Talking with Michel Ancel is a lot like playing one of his games. The conversation starts off gently, with an almost deceptive charm. Then things warm up, and Ancel bounces around with infectious enthusiasm, pulling you into his creative world and tossing you about as he ricochets from one idea to another. It’s joyful, expressive – and loaded with whimsical sound effects that don’t translate to the written word. All that makes sense, though, considering Ancel is the creative force behind the Rayman franchise (including the just-released Rayman Legends), along with the beloved Beyond Good & Evil and what’s arguably one of the best (and longest-titled) movie-based games ever, Peter Jackson’s King Kong: The Official Game of the Movie. We chatted with Ancel a few weeks before the release of Rayman Legends, during which he shared his colorful insights into the creative process behind his latest game. Oh, and because we couldn’t help ourselves, we tossed in a few questions about Beyond Good & Evil as well.", writes UbiBlog.

A little-known game Puppeteer is on this list for the best PS3 platformers.
Puppeteer is really good. Nobody played it because it came out right before PS4 came out. When I went to pick up Puppeteer from GameStop some people were trading in their old consoles for PS4 preorder.

Former Ubisoft designer Michel Ancel has said the way his game Wild was handled was “a real scandal”.
I was so disappointed that this game died.
But Ancel himself isn't entirely clean....
He has an habit of not finishing games.
Man there's quite a long line forming of canceled/dormant 3rd party projects for PlayStation that never came out...
Agent
Deep Down
Wild
Little Devil Inside
Pragmata
Silent Hills
And I know there's more!
I was really stoked for this. I liked that giant Snake-lady god or whatever it was. It looked like it had some great art direction.

Ubisoft barely have a leg to stand on lately, so do they need to crack open the vaults and return platforming royalty to glory for some goodwill?
We need Rayman 4, they could make a great platformer game if they wanted. With the open hub levels and the like.
Better than relying on Rabbids and Assassins Creed all the time
Yes..but I am sure it won't be the Rayman game fans want. Not from the company that is Ubisoft today.
Ancel is retired from games. His hoodlum/rabbid team are doing their own thing. It would not be the same if Ubisoft did.
Experience points, skill trees to fill up, level gating, endless menial tasks and side quests, constantly scrounging for resources. Always having to upgrade your gear. A.KA. "The Ubisoft effect".
No thanks, don't ruin Rayman's legacy.