
Creating open world console games that require a constant connection to the internet are the future, according to The Crew's creative director Julian Gerighty.

Back in 2023, Ubisoft announced it would shut down The Crew's servers on 31st March, 2024, which would make the game unplayable due to its always online requirements - even those with physical copies of the game were to be locked out. Needless to say, many were unhappy with Ubisoft's decision.
Some, though, decided not to just leave it there, and set about reviving the game on their own time and dime. Now a little over a year later, the fan lead Crew revival project - known as The Crew Unlimited - is gearing up for its release on 15th September.

Plaintiffs bring up a new claim, too, in amended complaint.
***Replying to Ubisoft’s argument that the statute of limitations is up, the plaintiffs responded with their own photos of The Crew’s packaging, which states that the activation code for the game doesn’t expire until 2099; that’s an example of how Ubisoft “implied that [The Crew] would remain playable during this time and long thereafter,” per the amended complaint.***
I really hope this resonates with the judge on the two-sided talk Ubisoft has going on here. You can't have your cake and eat it as well, IMHO.
I hope the judge favors the consumers because it really sucks what thees companies are doing. I am sure these companies will simply change their user agreements to add these new "we don't own the games clauses"
Good thing i haven't bought a Ubisoft game since ac origins, and even that was a mistake 😆

Ubisoft faces a class action lawsuit over The Crew shutdown, raising key questions about digital game ownership.
Well I just I won't be playing too many Ubisoft/EA games then because they seem to be doing the same thing.
I love how he comments about steam --> "Steam, always online - that's great. We should be focusing on the advantages it brings instead of thinking it's a piracy check measure because that's not why we're doing it.
"It really is for this living, breathing world."
Loool all this is that they want more control over their games.
Its inevitable. Game systems will be always online and high speed internet connections will be mandatory. That is the future of gaming. Multiplayers, MMOs & constantly evolving open world games with real weather/time cycles. Games and systems will always be updating in the background and devs will have more control over their creations. I, for one, am excited about the possibilities.
lets just hope internet providers keep up :p
So far I'm not impressed by the gamplay. The world map is amazing, But I fell like this game is missing personality. Maybe its doing to many things, the off road stuff is defintly not my cup of tea.
No Ubi, it isn't. I purchased Anno 2070 brand new from Steam on release and had to wait almost 5 days to play it due to your awful Uplay client. If you as a comapany can't do it yet then it isn't the future as no consumer in their right mind will buy into it. I'll never trust one of your always online games again after that. And it wasn't just me either.