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Digital Foundry- Face-Off: Diablo 3

EG:There's more than one elephant in the room when it comes to the console release of Diablo 3 - Blizzard's first venture from PC since developing Lost Vikings 2 back in 1997. The main one, in a surprise turn, is to question why it took so long, given just how comfortable the pairing is between the series' hack 'n' slash gameplay and the direct character controls possible with the PS3 and 360 pads. Skill and equipment menus are mapped to a convenient rotary dial, while combat is spiced up via a rolling dodge mechanic that feels very natural. Blizzard's custom engine also arrives in full force on both current-gen platforms, but with a PS4 release inbound for 2014, are there any drawbacks here which might warrant holding out for a next-gen version?

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eurogamer.net
yewles14656d ago

*sigh* Well, I guess the PS4 version will get out a proper 720p, minimum...

thekhurg4655d ago

There is zero way the PS4 version won't be 1080p/60fps. My PC specs are below the PS4 and even I run at 1920x1080 resolution with vsync on at 60fps.

DevilishSix4655d ago

Looks like a great port, a dip in resolution but maintaining all the PC assets and 60 fps is quit an achievement on old hardware like 360 and PS3.

cunnilumpkin4655d ago

584p

nice

it looks and runs like garbage

rented 360, its almost unplayable, covered in jaggies, lags like hell and controls terrible

you would literally be better off playing it on a $200 netbook

Blastoise4655d ago

Lol such a blatant lie, it only came out today xD

cunnilumpkin4655d ago (Edited 4655d ago )

whats a blatant lie?

its 584p

from article;

"But for both PS3 and 360 versions the reality is that the game runs at a native 1120x584"

its covered in jaggies

it has TONS of weird framerate spikes

the only lie is that which you tell yourself

Blastoise4655d ago (Edited 4655d ago )

You renting it, almost unplayable, covered in jaggies, lags like and hell and controls terrible.

Those are the blatant lies.

Did you even read the article?

"Quibbles with internal resolution and field of view aside, this is a pristinely presented take on a year-old game that targets 60fps on both platforms, and largely succeeds in nailing exactly that"

" The main one, in a surprise turn, is to question why it took so long, given just how comfortable the pairing is between the series' hack 'n' slash gameplay and the direct character controls possible with the PS3 and 360 pads"

Why would you bother renting a 360 game when you take every opportunity to talk about how better PC games are?

4655d ago
50°

Diablo III Season 38 Launches Into Server Trouble — And Players Are Already Running Into Error

Diablo III Season 38 launched with Ethereals back, but players are reporting Error 395002, disconnects, and server trouble.

40°

Diablo 3 Season 38 Starts March 27, So Here’s What to Finish Before Ethereal Memory Goes Live

Diablo 3 Season 38 starts March 27. Here’s what to finish before Ethereal Memory begins, from class choice and stash cleanup to Conquests and Ethereal

60°

Diablo 4 and Diablo 3 teams change structure in an attempt to release less buggy seasons

Via Diablo’s global director of community Adam Fletcher, Blizzard is introducing new measures to improve the quality of season launches in the future. Across both Diablo 4 and the aging Diablo 3, fans of Blizzard’s games should all benefit.

anast483d ago

If they didn't let the cellphone guy touch the 3rd one in first place, they wouldn't have to dance around like clowns trying to make money.

Xristo483d ago

We've been asking for less "boring" seasons... "boring"... not "buggy"... same ol' rehashed content just a different color is not working.