
Kyle Lawrence writes:
"Recently a GYP colleague showed me Edge’s list of games that have received a 10/10, or perfect score. Looking at this list, I noticed that as we get closer to the present day the frequency of 10/10 games shoots up dramatically, which you can see in the chart below.
As time goes on, games have vastly improved technologically and the industry has gained more experience, so it’s not unexpected to think that more 10/10 games would come along. But what I see is a list that gets sketchier and more debatable as it goes."

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I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
I think a lot of reviewers think you will only look at the review if it is either AMAZING or AWFUL. why read a review that is 8/10 just so pedestrian...
The problem is more with people who read reviews than the reviews themselves. 10 doesnt have to mean perfect. You don't see a Movie get 5/5 and movie buffs say "What the fuck, what about the plothole where Jimmy should have got a email!" But in games people take 10 to mean flawless.
I like IGN's definition of a 10: Masterpiece.
'A work of outstanding artistry, skill, or workmanship.'
You just have to look at individual sites and reviewers and see the range of scores they give out, the whole point of a review is that it is one persons evaluation.
I find every review that's 10/10, quite absurd, not worth my time reading them. No game deserves a perfect 10, don't matter how good it is. I don't read reviews 10/10. The reviewer is simply over-hyping the game, and i don't trust him.
The 10/10 has become so devalued over recent years. A 10 out of 10 used to be very rare, and a sign that a game was truly special IMO. Now it seems like nearly every big budget game gets at least a handful of them.
This is all IMO of course. I remember subscribing to magazines throughout my childhood, and I didn't see nearly as many 10/10's as I do now. Of course, some of that may have to do with the internet increasing the amount of reviewers for any particular game, but I do think the 1-10 scale has gotten softer.
it seems like 7/10 is the new rating to give a game that is average, which is stupid in my opinion.
its a hole reviews have fallen down which is near impossible to get out of.