110°

Conversations with Creators: Knack

The latest in PlayStation 4′s ‘Conversations with Creators’ series is all about Knack.

pedrof934624d ago (Edited 4624d ago )

He's using a nice shirt. This time.

These platforms were the greatest thing back in the Ps2 days.

2:30, he confirms that the Ps4 always records the game play. That confirms that the 15 minute capture is before you press the share button.

All hail the machine.

shivvy244624d ago

i liked how that guy made a 1.5 scale replica of the controller to consider the children playing it ! i love platformers so im definitely picking this up

3-4-54624d ago

I wasn't expecting to hear him speak Japanese the ENTIRE time.

This is awesome. He speaks it very well, or at least to me it sounds like it, I don't speak the language but the little small things about how they pronounce things and the sounds that aren't in the English language he has nailed them.

Not sure how but my respect for this man increases every time he gives an interview.

People of N4G, this is what an Intelligent Human being sounds like when he is talking.

hakis864624d ago

Well, he spoke english as well... didn't you watch the whole video? ;)

ZBlacktt4624d ago

Mark Cerny, a man so bright he speaks many languages.

iamnsuperman4624d ago

My respect for the man just went up 10 fold. Learning a new language is one thing but with a language that is so different from his native tongue and not essential to his job it is impressive to see

What can this man not do

ZBlacktt4624d ago

I agree totally. Not only did he go into the culture to learn. He fully embraced it in every way. I've been to Japan twice, but only for 6 months at a time. Not long enough to speak it like that.

Enemy4624d ago

I had no idea he was that fluent in Japanese. WTF. This playthrough got me pretty excited. http://www.youtube.com/watc...

360ICE4624d ago

He speaks Japanese AND has designed the PS4 and a bunch of successful games? Step on my dreams, why don't you.

ChrisW4624d ago

He speaks like he was raised in Japan. He's extremely fluent.

360ICE4624d ago

I can multiply by two and tie my own shoes.

SCW19824624d ago

He was also lead architect for the Vita and that's one sexy piece of kit.

Omegasyde4624d ago

I am starting to believe that Cerny is indeed an android.

3-4-54624d ago

If I could make games, I would create an RPG/adventure/3D platformer that is based on Mark Cerny and how awesome this man is.

Is it weird that HE is the reason I want a PS4 more than any game ?

I mean I REALLY want BF4, but just knowing his ideas and ideals are literally within the PS4 gaming machine gives me so much confidence in the future of this upcoming generation.

I've never owned a Sony Playstation of any kind but I really really want a PS4.

In some weird way, over the past 2 years, they have really gained my trust, while Microsoft has lost mine.

And I own an xbox and xbox 360.

Sevir4624d ago

It is so cool to see an american speak japanese so fluently just like its cool to see shu, speak english. Mark's smooth and easy, charismatic and non arrogant tone carries over in japanese. This guy is just awesome.

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40°

The Big PSSR Interview With Mark Cerny

DF: "Just over a year ago, we shared exciting news directly from PlayStation 5 lead system architect Mark Cerny that Sony intended "to have something very similar to FSR 4's upscaler available on PS5 Pro for 2026 titles as the next evolution of PSSR." Just over a year later, the promise has been delivered and the quality upgrade can be transformative. This is the technology we hoped for, duly delivered, and when the opportunity arose to share some questions with Cerny about the revised PSSR, we didn't need to be asked twice."

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digitalfoundry.net
70°

Mark Cerny Confirms Frame Generation "Should Be Seen At Some Point On PlayStation Platforms"

In a detailed interview coming soon on Digital Foundry, PlayStation 5 lead system architect Mark Cerny has shared more on the Project Amethyst collaboration with AMD, confirming that ML-based frame generation is coming to "PlayStation platforms" but advising DF not to expect any further updates this year.

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digitalfoundry.net
Chocoburger37d ago

Hopefully it can be turned off for those who don't desire frame generation. Just a simple toggle in the settings menu shouldn't be hard to add.

Eonjay37d ago

Yeah I am pretty sure this is the plan... Just easier to make it an option.
I am actually quite interested to see just what this does to extend the life of the PS5 Pro.
As far as PS6... I really feel like this tech is gonna greatly even the playing field with higher end PCs.
This is why Nvidia is trying to pass off its new AI filter as something worth caring about. We are fast approaching the endgame of raster performance.

Michiel198936d ago

bro nvidia doesnt care about pc or consoles....these tinfoilhat theories that nvidia want to deceive the public cause ps6 get closer to pc power? come on man....
They're making an ai filter because "drumroll" they're focussed on ai right now....not because of consoles power might or might not rival pc's power or whatever other console vs pc argument you wanna come up with. I like how every action a company takes in the mind of the sony goons always has either to do with console wars or consoles vs pc instead of just making money.

Look up the % of their revenue that comes from gaming and how much comes from AI

Inverno36d ago

Fake frames and fake resolutions should enhance an already well optimized game. Industry been moving in the wrong direction since these pro models came out last gen. The PS360 gen couldn't even deal with 720p res without tanking fps, PS4ONE gen started pushing for 4K when they couldn't even push beyond 900p/720p, and current gen can't run at 1080p/60 fps without dynamic resolution or some AI trickery.

SonyStyled36d ago

There’s quite a few PS3 games that are 1080p/60fps

OpenGL36d ago

Not really. Most of them were not actually native 1080p, Wipeout HD used dynamic resolution, GT5 was 1280x1080 scaled horizontally, etc.

LucasRuinedChildhood36d ago (Edited 36d ago )

PS3 was great but the frame rates weren't.
The vast majority of first person shooters on PS3 besides COD targeted 30fps, the genre which most needs 60fps.

Arcade racing games also often were only 30fps. Respect to Burnout Paradise and Driver Dan Francisco for actually being 60fps despite being open world when even track based racers were usually 30fps.

isarai_lee36d ago (Edited 36d ago )

Famegen is the most backwards garbage imo. The whole point of more frames is better response, but framegen doesn't improve response, in fact it makes it worse so what's the point?

jznrpg36d ago

I don’t have experience using it but I’m sure the end goal is to further the tech as time goes so it’s a benefit in the long run

MagUk36d ago

Frame gen has its usefulness but I would only use it if you can run a game above 60fps and upwards. It can add extra smoothness. Personally I’d only use it on single player games that ain’t that ain’t to fast paced.

Eonjay36d ago

I think how it will be used. I think it will be used on the Pro to provide improvements in unlocked games running in the 60-80 range... of which their are quite a few.

Pyrofire9536d ago

I am just coming around to thinking Frame-gen is okay but I have to emphasis so hard that a game already should be running at 60 before it.

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170°

Mark Cerny 'Loved' Legend of Dragoon, But Admits It 'Can't Possibly Be as Good' as He Remembers

The Legend of Dragoon is held in very high regard by Sony stalwarts, a JRPG developed in-house for the original PlayStation. While it never achieved the same success as other games of that era, it's retained a cult status, and you still see calls from fans today for Sony to return to the land of Endiness. Now, fans can say that Mark Cerny, lead system architect for the PS4 and PS5, ranks among their number.

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pushsquare.com
no_more_heroes146d ago

There's definitely parts of it that haven't aged well, for sure. It would be interesting to see how a remake could fix the things that need it while somehow maintaining the game's charm.

gold_drake145d ago

i think the combat could definitely be almost like expedition 33, with the precision input thing.

no_more_heroes145d ago

My thoughts exactly. It's been a long-ass time since I've played it, but I remember there being weirdness with the plot regarding a female character. I'm on the fence about whether I'd want an FF7 Remake-style approach, or just a warts-and-all approach of it being the same exact game with 21st century graphics and presentation.

Even with regards to the goofy voice acting lol!

Part of me wants that FF7R style treatment.

Relientk77146d ago

A fantastic JRPG that should return. I wish Sony would just remake this already. I mean Bluepoint Studios makes fantastic remakes... there you go Sony.

-Foxtrot145d ago

They do…and as soon as Sony bought them they decided to waste their talents on a GaaS title for 5 years before cancelling it.

Such a shame

We could have had at least a remake from them with the next one close to being teased

MDTunkown145d ago

Jrpg age well it’s not like replaying driver.
And its flaws like to much random encounter and slow combat can easily be fixed

Knightofelemia145d ago

It's still one of those hidden gem JRPG's I love the game. I wish Sony would do something with the title whether an HD remaster or give it the remake treatment like Square did with FF7. I also wish Sony would do something with the Wild Arms franchise and another JRPG franchise I love as well.

Miraak82 145d ago

Story and charecters were good, cinematics were top notch and gameplay was fun for its time but world and exploration left much to be desired especially after playing games that came out before it like FF and Xenogears . It's a shame we never got another in-house made Sony rpg , kinda surprised they never tried to acquire Level-5 for all they rpgs they've made for them

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