
We went in assuming that Kinect was a gimmick, very much as it was last time around. With the exception of the unfinished facial expression tracking though, and a couple of minor quirks that could very well be down to the fact that we were looking at in-development software in a room packed full of people, we came out with our heads swimming with game ideas.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

Dear team,
Xbox has always been different.
We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.
If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.
Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.
We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+
Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.
There is potential for this to be much better received by the gamers and developers.
And...with one in every box, that potential doesnt have to be squandered. Incorporating traditional with motion gameplay mechanics seems to be the sweet spot MS is aiming for this time around.
Being given the right balance of support from the ground up as opposed to being an afterthought like their first time out.
Amazing technology for sure, but it still needs to show usefull and meaningfull applications for this technology to justify its incluision with every One at a premium price.
Balls. In 6 months after launch it will follow the first one. It will be classed as a pointless gimmick. It's not if it works or not. It's is the whole waving / shouting compelling, long term. I say only fanboys and non gamers will buy into the nonsense
Same for Move( although that actually works) and Wii is worst console I've ever owned/ used.
Gonna say this again and a millions time more,if you don't feel what you're doing aka holding a controller then this is pointless,hardly something that you'll immerse in.
As for it's possibilities .. sure,it has many potential; just not in GAMES.
Waving your head/hands/legs is hardly enjoying your video games,much more like a chore or exercise to be called a gaming peripheral.
The face sculpting thing is kinda cool though,I'll give them that.