Interviewed at Gamescom The Elder Scrolls Online Lead PvP Designer Brian Wheeler shares details on the game's RvR mechanics, the legacy of Dark Age of Camelot and More.

"Nothing is off the table right now."

The latest update for the game has arrived with loads of new adventures for gamers.
The Battle for the Writhing Wall has begun! The event is now live, and it lasts until the Writhing Wall is destroyed. Band together with your fellow players to progress the event for your server and ultimately bring down the wall on your platform and region!
I miss DAoC, so many good memories
I never really show any interest in the PVP aspect of MMO's. I just don't see them as a genre that necessitates a PVP component, and would rather play as a party and quest - essentially like playing it as virtually every RPG you ever played growing up, just with a social/co-op aspect. I'll save competitive MP for shooters.
Loved the game before they've announced p2p plan. Now I don't even watch any videos of this. Not that I can't afford it...it's just such a waste when there are such amazing b2p or f2p mmos (hello guild wars). And I don't care you don't need to have XBLG or PSN+ to play it...who on earth would choose 15 bucks monthly subscription for this game over playing all those other games online for way cheaper. You just dug your own grave Bethesda =/. Waiting for next awesome Fallout or normal TES.