
JumpToGamer:
The new Dark Souls 2 looks to of kept the same style that made the original such a cool game, but worked on a few things that have improved the game and seems to of made it a Hell of a lot more difficult – even more appealing.
Now I am not going to talk about the story (maybe minimal maybe not) or various missions, but I am going to talk about a few of the improvements

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

As difficult and frustrating as it is, people should consider reliving the Dark Souls 2 experience, especially because of what's coming to the game.
Many of those who hate Dark Souls II hate it because it's not Dark Souls. The same people love Dark Souls III because it isn't Dark Souls II.
And so many of the issues at the centre of common complaints about DS2 are present in DS3 and sometimes even DS1. The hatred and bile spewed over this perfectly decent game is ludicrous.
You can also play it in VR flawlessly on PC & controller with the LukeRoss mod so… another reason to jump back in with extra immersion.
The controls felt very clunky to me, I tried playing it after beating Darksouls 3 and it didn’t feel fluid, obviously the hit detection is less superior for been an older game.

The Smelter Demon is a bombastic boss design that bolsters Dark Souls 2's roster with an experience that updates an older fight's form to function.
Man, I dunno about that. In fact, most boss fights in Dark Souls 2 were forgettable.
I am liking it as long as it always remains fair. Ppl hated losing souls or enemies respawning. It is simply old school gaming in which if u died, u strted at a checkpoint and tried again. Imagine if in mega man when u died, all the enemies u killed were gone the 2nd time through...pretty lame. It made u become aware of who ur enemies r and what they could do. Ask any dark souls vet and they can tell u the ins and outs of every area and every enemy. Very little of the developers hard work went unnoticed. In games today mkst enemies and environments are fodder for a story or something. Dark Souls works without 100 cutscenes because the game is alive. It is the game itself that players are drawn into. It is an amzing feat these days. Heres to hoping that dark souls 2 continues the legacy. I cannot wait.