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In this day and age, it’s rare we experience a warm fuzzy feeling when we boot up X (formerly known as Twitter, of course).
But the past few days have been lovely: our feed is full of people talking about DriveClub again.
The discussion started when someone posted a clip of the game and its infamous rain effects. The caption reads: “Still can’t believe this is a 12 year old game.”
This was one I was hoping would have some kind of boost from the PS5. The devs locked that sucker so tight...
I play the PSVR one even though it doesn't look as good, because that one is 60fps.
If they were to release that game on the PlayStation 5, there would be absolutely no need for a remaster or a remake. The whole appeal of the original game was that it consistently exceeded people's expectations.
Sony should reassemble the team and make Driveclub 2. Driveclub was so ahead of its time it’s crazy.
This is what I hate about gamers sometimes
There is a segment of gaming communities that always want an old game to come back. But when the game(s) were in their prime, nobody supported them or not enough people supported them. Driveclub, Killzone, Resistance, etc all fit that profile.
I want Driveclub, Killzone, Resistence, and etc all back too. But I say that as someone that bought into, played, and own those games.
Too many people like to talk but not put up the money to support when it's needed. I even lump two of my own personal friends into that. I remember how one of them constantly said "I always wanted to play the Resistance games", yet never made an effort to buy any of them. No way that's an isolated event.
I think the original Motorstorm was the game that convinced me to buy a ps3. Way ahead of its time.
IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.
A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.
I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.
AC2 - Yes
AC3 - Urm...I don't know
I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.
It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.
Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.
I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though
Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game

PushSquare:
DriveClub, the legendary PS4 racer from shuttered Runcorn studio Evolution, has such an interesting story.
Originally announced alongside the PS4, the game had been intended as a launch title – we even played it in a big London church Sony had rented to showcase the new system prior to its release.
Evolution was done dirty... DC is still the most stunning visual game of its generation. They certainly deserved better in the end.
Loved it.
Now here's a game that would benefit from a remaster.
4K, 60 FPS
I'd buy it.
Brilliant game, I really miss it, and it deserved so much better than what Sony did to it.
Most important reason I liked it; It was FUN. That’s it. The actual gameplay,throwing a car around corners, the challenging AI opponents, the entertaining tracks which were peak-design, etc etc, it was above all just FUN to play.
Where is the video?!?