430°

KILLZONE Shadow Fall multiplayer on ps4

The Dev have confirmed KILLZONE Shadow Fall multiplayer will be running at 1080p and 60fps, confirming at 3:15 mark of the video.

Maddens Raiders4616d ago (Edited 4616d ago )

Didn't we already know this? Thank you Guerilla Gods. For me, this title cannot come soon enough - I can't wait to receive my first mission. "You need me on that wall!" lol

ShugaCane4616d ago

I can't wait either. This is going to make me feel like I'm playing a real Next-Gen game. Killzone Shadow Fall. Even the name sounds bad-ass. I want it NOW.

abzdine4616d ago (Edited 4616d ago )

this game is a monster, but i'm kinda disappointed all classes will be unlocked from the beginning like KZ3, i like to work on things by myself.
Day one buy for sure

edit: Have some of you heard about MOVE and 3D support? Please share if it is!
thank you

blackbeld4616d ago

KZSF looks really next gen. Wow!

Cant wait to play it. COD and Battlefield graphics should be like this!

Guerilla rules.

Enemy4616d ago

The fact that Guerrilla managed to get 1080p + 60fps in MP, with that ridiculously impressive texture work and lighting, is insane.

It's not hard to see how a game like Call of Duty, Battlefield, and Titanfall could manage 60fps. Graphically, they're subpar with their texture work, lighting, and resolution. But when a game with the graphical fidelity of Killzone: Shadow Fall does it, I can't help but be amazed.

If they're already squeezing this much power out of the PS4, their new IP must be something else entirely.

iamnsuperman4616d ago

@abzdine

I haven't heard anything about Move support so I think we can assume it is out (which is a massive shame as Move with the sharpshooter is incredible).

PinkFunk4616d ago

Enemy. I'm sure it's because Battlefield is accommodating a lot more players online, thus diminishing performance. This is only a guess but I would say it's a fair bet. Anyone who knows more about this could enlighten us.

I'm not sure about Titanfall - how many players does it support in a match? Is it going to be 30fps? 1080p? The gameplay admittedly looks very fun, and the graphics look all right but by no means anything spectacular.

GG are very talented and seem to receive a lot of support from an ecosystem of first party devs, so it gives them a heavy advantage. Thank God for the so called ICE team :) Works wonders.

RegorL4616d ago

KZ multiplayer v. Battlefield multiplayer

Guerilla is worried that they have

FZ (in this video @ 2:50)
"any player can now have a drone with him ... not 24 now its 48 entities you have to juggle"

BF
64 players, that can shoot RPGs, making building crumble, but not only that destructions from shots, trees and water move in wind and by explosions.
FAR more entities to juggle!

When comparing graphics begin to question yourself is this world I am seeing beliveable? Is my weapon beliveable? If it cant shoot the pot in the window why don't the opposing force use clay as their armor...

How the world is presented is a part of the graphic. KZ multiplayer world is not much more beliveable than say Counter Strike...

guitarded774615d ago

Can't wait!!! Killzone and Battlefield on launch day... shooter heaven.

Kinda pissed about only 3 classes, but at the same time I kinda like it because it makes accessible as well as tactical. As long as the weapons are diverse, I'll be happy.

LOL_WUT4615d ago

Man i'm excited for this game! This is how you do NEXT-GEN! ;)

johndoe112114615d ago

@ RegorL

Yeah, because our most loved games are the ones that have believable worlds right? Bioshock Infinite, Metro Last Light, Injustice, Minecraft, Last of Us, heck even Candy Crush, now that's realism for ya.

sengoku4615d ago

I have preorder killzone along with my ps4 way back in march this year..

always known guerilla would bring cutting edge and this just proves ps4 is very capable of 1080p in 60 fps while looking stunning, probably the bst looking game to release in nov cross all platforms including pc

minimur124615d ago

I would've laughed so much if shu t-baged one of the opponents.

+ Show (8) more repliesLast reply 4615d ago
Campy da Camper4616d ago (Edited 4616d ago )

I gotta admit I'm feinng pretty hard for this game. I used to do massive mp playing back in the rainbow 6 and cod4 days but just got so bored with the newer games that I drifted mainly to sp games. This, though makes me want to jump back into the mix. The game looks FUN. Great graphics aside, it looks like a blast to play. Having everything unlocked is awesome. No more hardcore's just playing 10 hours a day then dominating in team matches. Its gonna be all about choices and your skill with what you choose to run with.

Jesus, I just checked and this will be my 5th preorder game for November. Man, I'm gonna be broke.

ShwankyShpanky4616d ago

I've got a deposit on my preorder, but I think I'll just get the digi copy.

Midnight launch (hopefully) on Thursday night, get it home, get set up, get my KZ and F2P downloads started, and I'm ready to rock and roll when I get home from work on Friday. (yes, I know you can play-while-you-download, but you've obviously got to download SOME portion before you can start, and the servers will be getting slammed)

Thegamer414616d ago

Is it just me or is that the Zelda Triforce symbol in the article picture?

monkeyDzoro4616d ago

It wasn't confirmed yet. Devs have said previously they were targetting 60fps. Anyway, this is good news. Can't wait.

Flutterby4615d ago

This and second son are by far the best looking games coming that we have seen next gen on any console

+ Show (3) more repliesLast reply 4615d ago
GarrusVakarian4616d ago

That should shut up the PC elitists saying the PS4 isn't capable of such things. Goes to show, if a Sony first party dev works for a long time on the PS4, they get these results. Amazing.

jlo4616d ago

PC Elitists don't care because they've been playing at 2560x1600 (or above) for years.

Celebrating 1080p is like celebrating buying a ford when your mate has a Ferrari.

4616d ago
GarrusVakarian4616d ago (Edited 4616d ago )

2560x1600?

Overkill much, especially for the size of an average pc gamers screen. Get off your high horse, you sound beyond petty.

T24616d ago

Ya right , most pc elitists Google specs of a beast pc they can never afford and then quote it like they have it....
P.s. - I have a ferrari - u believe me ?

HammadTheBeast4616d ago

Only maybe, maybe 2% of the so-called PC "master race" even play beyond med-high settings.

Sci0n4616d ago

Yea I know every PC ELITIST OWNS THE BEST ULTRA MAXIMA PC GAMING RIG WORTH LIKE 6-8 thousand dollars lol. Get DF outta here you PC Elitist be lying so much knowing hes probably gaming at 560 or 720p.

pwnsause_returns4615d ago

"2560x1600"

yea....I dont have the cash to run games that at that type of resolution.

popup4615d ago (Edited 4615d ago )

A thought for those who want to know more about the reality of the process of the distribution and application of power in games design for any target hardware, here is a basic way to look at and understand it.

Developers really could make any game on any resolution-capable system run at 1080P 60FPS. Fact. There is, however, a caveat.

As an example, you basically could say that you have what can be thought of as a 'scalable triangle' for your game design. One point for Graphical Complexity, one for Resolution and one for Frame-Rate. Whatever point you grow will draw from your pool of power you have left on your target hardware. What would you choose?

If you want a game that has 1080P and 60fps above all else as your goal over everything else on your chosen hardware target then graphical complexity will have to take a back seat. Fine for a platform or puzzle game maybe?

Resolution only really offers more perceivable detail when you actually have the power to put something in all that physical space. Think of it as the canvas of pixels for you to fill in. That's it. It will not make an image look more photo realistic!

Personally, I would always take resolution last for a game that wants to look great and play great above all else. I can spend the power that I have saved on other things like more objects, better effects and more Polygons for example. These things are more likely to be perceived as realism over simply having more dots.

Also, it has to be pointed out that it does not matter how powerful you think your system is, you always have a limit. 'Elite' gamers systems are nothing but a drop in the ocean when it comes to graphical powerhouses. Some 12,500 CPU cores were used to render Pixar's Cars 2 and on average and it took 11.5 hours to render 1 frame. 0 FPS. Modern PC GPU's take nice shortcuts to make fairly realistic looking scenes but you will never find the movie studios taking such short-cuts. True quality requires true Horsepower. It took a staggering 288 hours per frame to render the Driller in Transformers along with the CG building. ILM calculated that it added up to more than 200,000 rendering hours per day -- or the equivalent of 22.8 years of render time in a 24-hour period.

Also worth noting as far as resolution is concerned that, even today, a genuine 720x480 pixel photo looks more 'life like' than any 2560x1600 Crysis 3 shots you can find so don't believe the hype.

4615d ago
+ Show (5) more repliesLast reply 4615d ago
LOGICWINS4616d ago

@Lukas-Why are you so concerned about "PC elitists" lol?

GarrusVakarian4616d ago

Because its annoying when they burst into an article pulling numbers and phrases out of their asses, spouting holier than thou crap. Graphics become the only thing they care about, the only thing they talk about and it gets really annoying. Put PC exclusives against Sony exclusives and see how precious your numbers are then.

LoveOfTheGame4616d ago

@Lukas
1. That's the exact same reason I hate Sony fanboys.

2. You don't know much about PC games do you.

LOGICWINS4616d ago (Edited 4616d ago )

Lol...wow. Its really not that serious Lukas.

testerg354616d ago

Lucas, maybe you should go to xbox articles and tell PS4 fans the same thing.

Highlife4616d ago

Lukas I completely agree. The problem with pc elitists is their attitude. They think they are all high and mighty probably compensating for something.

+ Show (2) more repliesLast reply 4616d ago
Metfanant4616d ago

after having seen the uncompressed 1080p "B-roll" footage from Sony's press website...the fact that this game is going to hit 1080p@60fps in multiplayer is unreal...

easily the most technically impressive launch title on either console...

pyramidshead4616d ago

https://mega.co.nz/#!tZZQ2b...

Here's the uncompressed file for anyone who hasn't downloaded yet. It's almost a 1GB, just fyi for people with crap net connections. :)

FlunkinMonkey4615d ago (Edited 4615d ago )

thanks dude. Bubs+

ion6664616d ago

After seeing the multiplayer footage. I'm super hyped up for this game.

akaFullMetal4616d ago

This is wonderful, 1080p and 60 fps, just wonderful. We should see alot of games do this after the first initial launch games come out and when even better development tools come around for first and third party.

NeutralXP4616d ago

Funny it still doesn't look it to be honest more like 720 30fps

Enemy4616d ago

Funny, you still haven't seen real direct feed. Just really compressed, blurry trash. Native 1080p resolution was confirmed for Killzone: Shadow Fall when it was first revealed.

GarrusVakarian4616d ago

Sigh, even when there is cold hard proof from the dev AND from direct feed 1080p 60fps footage (on megashare) people STILL want to bad mouth consoles. Pathetic.

monkeyDzoro4615d ago

Can you please give me the link for that direct footage ?

FlunkinMonkey4615d ago

Haha.. Please, here's a hanky for those saltiest of tears.

Cry More Young Buck.

Show all comments (86)
170°

15 Last-Gen Games That Still Compete with Current-Gen Graphics

GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."

Read Full Story >>
gamingbolt.com
darthv72533d ago

Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.

Driveclub is another i wished had a HFR mode on PS5.

MatrixxGT533d ago

Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.

127maXimus533d ago

Most games from 20 years ago are basically the same as today, with resolution and fps upgrades. The AI is still just as braindead as it always has been, worlds are full of static, boring characters that do the same thing over and over.

Demetrius533d ago

Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better

533d ago
130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

Read Full Story >>
thenerdstash.com
IAMRealHooman541d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX540d ago (Edited 540d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne540d ago (Edited 540d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro540d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken540d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown540d ago

They should finish Horizon story first

darthv72540d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken540d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya540d ago

Yeah, a remake would be pretty awesome

anast540d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood540d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

Show all comments (21)
400°

Killzone After a Decade in Hibernation

It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.

Obscure_Observer883d ago

Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.

Vengeance1138883d ago

lmao sadly? Are you pretending to have actually played the series lol Sorry bud, no Killzone on Xbox.

Cacabunga883d ago

With the downfall of COD and BF, Killzone def. has a chance to make a groundbreaking comeback

883d ago
Notellin883d ago (Edited 883d ago )

What a low-functioning reply here typical of the fanboy N4G community.

Rimeskeem883d ago

“Dumped”

I think it’s called moving on.

Barlos883d ago (Edited 883d ago )

They brought out 4 main games and 2 spin offs: one on PSP and one on Vita. That's a decent run for any series. I also understand that Shadow Fall wasn't a success commercially despite it coming out at PS4 launch, and as a big Killzone fan even I couldn't get into it, so I think Sony/Guerrilla could see it was time to move on.

Don't get me wrong, I'd love another Killzone game in the vein of KZ2 but it's just not happening. Hell, I'd even take a remake or remaster of the first 3 games.

I'd hardly say it was "dumped" though, it spanned 3 console generations and 2 handheld generations.

1Victor883d ago

@obscured:”Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer”

Happily it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer( edited to reflect the writer true feelings and allegiance)
Kill zone was a FPS far ahead of its glitched competitors with nauseating bad camera angles, 10 years old screaming curses like a drunk sailor and bot aiming assist.

ChasterMies883d ago

“Sadly”?

The Horizon games were among the best games of all time. Killzone Shadowfail wasn’t.

Shane Kim882d ago

True, but damn the memories of KZ2 multiplayer. Still no MP as fun as that to this date.

Mr_cheese883d ago

Dumped and shelved are two different things

Tacoboto882d ago

And Sony as a whole dumped the FPS genre so they wouldn't have products competing with COD and (until purchase) Destiny.

+ Show (4) more repliesLast reply 882d ago
GoodGuy09883d ago

I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.

Flawlessmic883d ago

Agreed dude, I would absolutely love a reboot of the series, one can only hope that either resistance or killzone makes a return.

Have nothing but great memories, especially of the first 3 games, but all 4 were show stoppers graphically.

blackbeld883d ago

To making it a successful reboot they have to change that buttons layout! Make it playable like the cod button layout. Otherwise I’ll skipping it again.

Rynxie883d ago

And that's the reason why many fps games failed. Instead of being original and catering to it's fans, they tried to make it like cod. No, kz doesn't need cod button layout. It needs to be like it was on kz2 or balanced liked kz3.

Lightning77883d ago

I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.

Sharky231882d ago

@Lightning77

I think WarHawk would have been a great Live service game.

thorstein883d ago

Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.

I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.

P_Bomb883d ago

It’s been a decade? Now I’m sad.

LiViNgLeGaCY882d ago

I hear ya bud. We're due for a revival.

Show all comments (58)