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VGLeaks - PlayStation 4 includes hUMA technology

There has been a lot of controversy about this matter in the last days, but we will try to clarify that Playstation 4 supports hUMA technology or at least it implements a first revision of it. We have to remember that AMD haven’t released products with hUMA technology yet, so it is difficult to compare with something in the market. Besides, no finished specifications are settled yet, therefore PS4 implementation may differ a bit with finished hUMA implementations.

Muerte24944645d ago

All the benefits of GDDR5 and none of it's weaknesses.

MasterCornholio4645d ago (Edited 4645d ago )

This should get interesting.

-grabs popcorn-

hUMA me fanboys.

:P

n4rc4645d ago (Edited 4645d ago )

Edit... I'll keep it short because I do t have the energy

I can't find a source backing up the headline... Can any of you?

Last reports from amd were that info was inaccurate

Muerte24944645d ago (Edited 4645d ago )

Stop spreading false information. AMD's official statement was "no comment." Microsoft was pissed because he only verified what everyone already knew. But even if you dismiss the AMd's spokesperson, you already had countless articles pointing towards this.

http://www.extremetech.com/...

"A recent interview with Mark Cerny at Gamasutra seems to confirm that the PS4 at least will employ AMD’s hUMA tech."

They even address the EsRAM solution found in Xbox One
"AMD even spoke, at one point, about the idea of using an embedded eDRAM chip as a cache for GPU memory — essentially speaking to the Xbox Durango’s expected memory structure. The following quote comes from AMD’s HSA briefing/seminar:

“Game developers and other 3D rendering programs have wanted to use extremely large textures for a number of years and they’ve had to go through a lot of tricks to pack pieces of textures into smaller textures, or split the textures into smaller textures, because of problems with the legacy memory model… Today, a whole texture has to be locked down in physical memory before the GPU is allowed to touch any part of it. If the GPU is only going to touch a small part of it, you’d like to only bring those pages into physical memory and therefore be able to accommodate other large textures.

With a hUMA approach to 3D rendering, applications will be able to code much more naturally with large textures and yet not run out of physical memory, because only the real working set will be brought into physical memory.”"

April 30th even before E3.

n4rc4645d ago

"Seems to confirm"

Confident statement... I still don't see anywhere that the ps4 IS using this tech..

And no... Some amd rep supposedly said such and such... That's not a quote... i want to know word for word what he said and that was never published.. Used his name but didnt do that.. Doesn't seem questionable to you?

And no again... AMD didnt say no comment... They publically stated it was inaccurate and that they don't comment on these matters.. Ie. This guy sucks at his job and likely doesn't know what he's talking about...

But more then likely.. He made some offhanded comment about the tech and the reporter spun it to suit their liking

Soplox4645d ago (Edited 4645d ago )

@n4rc U MAD & Jelly?

Muerte24944645d ago

@n4rc,

Can you not read the date this article was posted? April 30th 2013. This was a month and a half ahead of E3. The AMD spokesperson didn't say this until 4-5 days ago. AMD have said they are refusing to comment.

Here an update that you probably didn't get after reading only the title.

"AMD contacted me again to make another comment. Essentially, they said that the correction statement to the original statement claiming hUMA was part PS4 was "inaccurrate" but that this correction does NOT mean the opposite claim is true. Even when pressed for a more specific and debate-ending comment, AMD wouldn't give us any more information."

"....but that this correction does NOT mean the opposite claim is true."

aka

"were not saying that it doesn't support it either.."

PS4 APU is BASED off Kabini APU but it's been modified. Just how the GPU is based of the the Radeon 7870 but customized.

imt5584645d ago

It is not a false information. Of course AMD will not bash Sony or AMD or admit which one is better. hUMA information leaked accidentally from one of AMD's employee 2 weeks ago. So, PS4 has hUMA. Like it or not.

n4rc4645d ago

I never said it wasn't going to be used either...

But the entire point was its not confirmed one way or another.. xbox may use something similar.. Who knows...

Speculation is all fun and games.. But its not a fact as you seem to think

+ Show (2) more repliesLast reply 4645d ago
Mystogan4645d ago

Xbox One has been confirmed to use a similar technology to hUma. This is just speculation.

Muerte24944645d ago (Edited 4645d ago )

Wrong all the twitter post said was that Xbox One has coherent Memory. But this is where the problem lies. Microsoft are lumping in Xbox One's esRAM in with their DDR3 speeds. The esRAM numbers are complete speculation and hypothetical (190gb/s min and 204gb/s peak)to accommodate for DDR3's 58~68gb/s.

Microsfot's ESRAM solution does not read/write to the 204gb/s is a load of hogwash.

Edit: Go to neogaf, they've already picked this claim apart. The guy @ hotchips was quoting a Microsoft keynote. You're go ahead a believe them. Remember when Major Nelson said : " It's not like there's a switch for DRM that we can just turn off." Two weeks after E3, Microsoft flips the switch.

thrust4645d ago

You know better right?

think i will believe the guy at hotchips.

cheers thanx byes!

imt5584645d ago

@thrust

Do you know better? Tell me, why Microsoft didn't show on some slides eSRAM bandwith 109 GB/s ( or how Microsoft's math is - 218 GB/s ), hm? Did you know that eSRAM bandwith increased due to GPU uplock? eSRAM can't read/write at the same time, god damn. If you won't trust us, trust B3D then :

Q:

I'll start: where does "204MB/s" come from? we know It is assumed that bus from eSRAM to GPU is not dual so how can it be possible to read and write simultaneously? even if it's possible why is it not 109*2 =218 GB/s?

A:

It based on during only alpha transparency blending. So it just created math.

Its like saying my car can do 250 MPH*

*When drop off a cliff.

It doesnt have real world performance like that.

Show all comments (24)
80°

Playstation Plus Monthly Games for May: EA Sports FC 26, Wuchang: Fallen Feathers, Nine Sols

All available May 5.

Read Full Story >>
blog.playstation.com
FPSRUSSIA17d ago

What's Point in commenting your basicly closing down the site.

LiViNgLeGaCY17d ago

I'm surprised it's still the old site. I thought he said starting today?

Eonjay17d ago

Its like the final episode of the Sapranos. You gonna go to make a comment and when you click add th-

Profchaos17d ago

Timezone thing maybe.... RIP

darthv7217d ago

Insert the Ferris Bueller end scene... "You're still here? It's over.."

LiViNgLeGaCY17d ago

I think the only game here for me is Nine Sols. Was always interested in that game.

TheColbertinator17d ago

Glad I don't buy FIFA games anymore

Rebel_Scum17d ago

Hey now! Thats a great month.

Nacho_Z17d ago

Good month for me, I wanted that particular footy game and thought it might be due. Anyway who cares, shame about the site I'll miss the comment sections. All the best everyone.

Show all comments (16)
70°

Naughty Dog Was Reportedly Divided On Joel's Controversial Fate During Development Of TLOU Part 2

Naughty Dog was reportedly divided on the controversial fate of Joel in The Last of Us Part 2 during the game's development.

Read Full Story >>
twistedvoxel.com
SimpleDad18d ago

NO, that can't be... No! I can't... Really?/s

Cacabunga18d ago

They for sure chose the worst way to deal with it

-Foxtrot17d ago

Funny considering Bruce left half way through development and now we get told there was an internal conflict with the story direction.

Makes you think…

HectixRose18d ago

I think it was good decision, if he was still alive, he would have been a mascot just like Kratos, drake and many others. These old dudes gotta die for new characters to take center stage with their own storyline. They keep dragging the emotional baggage into many sequels and eventually the story just turns into absolute shit show.

JEECE18d ago

It was ironic because people complained heavily about the story in the Uncharted games not having sufficient stakes because all the key characters always survived, despite the dangerous situations they were always in. Then ND killed a character in a more serious series and everyone lost their minds. Just shows that people don't always really want the thing they say they want.

CantThinkOfAUsername17d ago

I thought the more common complaint about Uncharted franchise was how the main cast are the good guys acting so nonchalantly while killing hundreds in cold blood (aka the dissonance between gameplay and story cutscenes). They just did it again in Part II.

Soy18d ago

Didn't have to kill him. Just have them part ways or Joel can "retire," whatever.

DarXyde17d ago

I don't think he would necessarily need to become a mascot (and besides, technically, I'd say Ellie is... So regardless, someone was going to be).

From a narrative perspective, I do think it has a similar effect to Ricky dying in Boyz N Da Hood: very likeable character, and you're really motivated to see the get back—in this case, it's more intense because it's an interactive experience. Most people hated Abby, but I get what they were after with portraying the cycle of violence and revenge—unfortunately, the game appears to want to take the side of the bad people.

But I will say that if Joel survived, it does become harder to tell an interesting story. What COULD have happened is an exploration into the rift between Joel and Ellie after the trolley dilemma events of the first game. It could have been interesting to see Abby out for revenge at the same time Ellie hated Joel.

Ashunderfire8617d ago

Sorry just had to say this lol! RICKYYYY!

Man Cuba Gooding Jr was miscast in that movie, but that part was cringey it was sad and funny at the same time man.

Ashunderfire8617d ago (Edited 17d ago )

I understand but the way they went about killing Joel, was poorly executed. Even the show of the Last of Us games tried to improved it, but it was just as bad. Well at least Joel got to know the reason why he had to die, before the death happened in the show. That part gave us the full context, but the game just let it happen with no pay off.

Joel death should have been a midway thing through the story, so we at least get to play him a little more with Ellie. Abby didn’t need to be this Hulk looking woman, but more like the show Abby which is a beater idea in my opinion.

+ Show (1) more replyLast reply 17d ago
InUrFoxHole18d ago

The only ND game that was so disappointing to me I couldn't finish it.

pwnmaster300018d ago

Honestly as much as I loved the game, they could have just not killed him off.
I get it creator vision and all but killing a character that made you millions is just wrong imo. At least have him go down fighting.

Show all comments (25)
60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

Read Full Story >>
twistedvoxel.com
-Foxtrot18d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle17d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7717d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments