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Face-Off: Splinter Cell: Blacklist

Digital Foundry: "Sam Fisher's Wii U debut stacked up against the Xbox 360, PC and PS3 versions of the game."

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eurogamer.net
RudeSole Devil4646d ago

Same old, let me guess PC wins?? LenofTruth confirmed the Wii U version better days ago. Had the 360 version and traded it in for the Wii U version, and thank god I did.

starchild4645d ago

The way it goes is:

PC >>>WiiU>PS3=360

windblowsagain4645d ago

Wii u is the worst version,lol.

Worse textures, Worse framerate, and missing features.

It's out of PS3/360.

PS3 has best framerate, 360 has slight rez bump.

Looks rushed to all platforms.

Hopefully BF4 Won't suffer so bad being on alot of platforms.

Wii u should just be Ninty games. Does not have the power

Abdou0234645d ago

Looking at the Multi-Picture comaprison it goes like this ( At least to me ) :

PC >> WiiU >> 360 >> PS3.

Locknuts4646d ago

If I didn't have a PC I'd go for the higher resolution version with no screen tearing (Wii U) over the slightly better textures (360) or consistent framerate (PS3). If you want to find someone to game with online however, that's a different story....

falcon974646d ago (Edited 4646d ago )

These guys always do comparisons on wiiu when the wiiu is using like 10% of its power ie cpu ports ???? come on DF wait for COD Ghosts and compare it on all 3 nextgen consoles....idiots,the wiiu's nextgen power is in that gpgpu and massive very fast edram section......even though Moonlith soft say with X we are having no cpu problems on arguably the biggest game world NEXTGEN with zero loading yes iwata said no loading to enter new areas like MonsterHunter ect...Hmmmmm,ubisoft if X can achieve this then get a patch to sort the slightly longer load times..

falcon974644d ago

And something else to note is developers only have 70% of wiiu power anyway,theres 30% of hidden power in that beast and even without that wiiu is hitting 1080p native 60fps on Bayonetta2,MK8 and lots more..

aquamala4645d ago

WiiU : 1280x720 2xMSAA, long load times
360: 1200x720 2xMSAA
PS3: 1152x648 2MSAA

on the other hand, 1080p 60fps on PC

GDDR6_20144645d ago

PC version looks phenomenal, looks as good as "next gen" games

falcon974645d ago

It looks better than Nextgen games at least 1st gen Nextgen games anyway...

ape0074645d ago (Edited 4645d ago )

Lol wut, KZ sf or ryse or Drive Club or forza 5 looks waaay better than splinter cell PC imo

SC pc is an old gen build with new coat of paint, first gen nextgen games are nextgen in their core

starchild4645d ago

@ape007

They're talking about the PC version. I've heard you say that you don't game on PC so I'm guessing you haven't seen the PC version.

It's on a whole different level. Over and above the console versions every asset is higher resolution and higher quality, from the textures to the shadows to the post process effects.

In addition to all the core assets being better, the PC version also has tessellation, parallax occlusion mapping, HBAO+ ambient occulusion, and contact hardening shadows.

"On the PC, every asset in Blacklist is of a higher quality, from the textures to the models, to the audio. The extra Video RAM of PC GPUs is used to bring higher-resolution textures to the screen, the extra processing power of CPUs and GPUs allows more detailed models and effects to be rendered, and the extra storage space of PC hard drives enables Ubisoft to ship Blacklist with high-quality Surround Sound mixes and audio files, free from compression. Even the .bik video files are of a higher quality, ensuring unsightly compression artifacts aren’t seen."
http://www.geforce.com/what...

You should read that article in order to understand all that has gone into the PC version.

It truly is one of the best looking games on PC and these guys are completely correct when they say it even looks better than some next gen console games.

RedDeadLB4645d ago

Considering they're still using UE2.5 as the engine, it's highly unlikely. And I'm playing it on Ultra, it's a great looking game, no doubt about it. Just not quite next-gen.

Allsystemgamer4645d ago

If the textures were a higher resolution then for sure. The tesselation is fantastic in it though.

starchild4645d ago

Not only is the tessellation put to very good use in this game, it also has the best lighting and shadow quality that I have seen in any game, period.

The shadows are the highest resolution and best filtered shadows I have seen. Even at close distance you don't see the kind of dithering or jaggedness that you see in other games (including amazing looking games like The Witcher 2 and Crysis 3).

The other thing that puts it ahead is the HBAO+. This is the first game to use HBAO+ and it is amazing. Standard HBAO used in games like Battlefield 3 on PC is rendered at half-resolution and this creates a certain amount of flicker and graininess even if other filtering techniques are used to try to mitigate it.

Unlike HBAO, HBAO+ is a DirectX 11 technique that is much more efficient than HBAO or SSAO and uses over two times as many samples and is rendered at full resolution instead of half resolution as with the other methods.

Simply put, the shading and shadowing is the best ever seen in a game. I guarantee that even lots of next gen games won't have shadow quality this good. I'm already seeing much inferior low res shadows in games like Watch Dogs and KZSF with a lot more graininess, banding, flickering, jagged edges, etc.

And the textures in the PC version of Blacklist overall are outstanding. Of course there are somewhat lower res textures here and there just like in every game. Even in the mighty Crysis 3 I come across some lower res textures here and there.

And I just wanted to say that people get way too hung up on which engine a game is using. It doesn't mean as much as people think. It really comes down to how an engine has been modified and how effectively it is used.

Naughty Dog is going to use the current Uncharted engine on their next gen games, but does that mean that their next gen games will look current gen? Of course not. That's not how things work.

I'm playing on Ultra (except using FXAA and SMAA through RadeonPro) and I'm forcing triple buffering and capping the frame rate at my screen's refresh rate of 60hz. I get a smooth 60fps at Ultra settings and the game looks incredible. It can easily go toe to toe with most of the other high end PC games.

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130°

Tom Clancy's Splinter Cell - A Decade in the Shadows

Tom Clancy's Splinter Cell has been out of action for a decade, so it's time to look back at 2013's Splinter Cell: Blacklist.

CoNn3rB999d ago

Sam Fisher is evidently the most skilled stealth operative because no-one has seen him in his own game for years

kevco33999d ago

10 years, in fact. He must be, like, 60 by now?

phoenixwing999d ago (Edited 999d ago )

why make an inspired game that takes effort when you can half ass it with multiplayer gaas games and filler filled assassins creed games?

That question up there is the reason you don't see splinter cell games

zarbor998d ago

Yup, another example that Ubisoft has no idea what they are doing.

MIDGETonSTILTS17998d ago

The entire mark and execute system belonged in another game.

It’s cool, but the polar opposite to how Sam Fisher initially handled.

The original trilogy made shooting very, very difficult, yet a viable option, which ultimately motivates stealth.

The mark/execute system makes shooting stupid easy, to the point of why would you even bother trying stealth as an alternative?

FYouDad998d ago

Because Ghost is the method fans of the series actually prefer? IMark and execute is never forced upon the player you liiterally never have to bother using it even once throughout Blacklist.

RNTody998d ago

The sad part is that I actually really enjoyed the last game, Blacklist. It may have lacked the iconic voice but the gameplay was excellent, and blended stealth, action and a mix really great compared to most games, where none of the three options felt like the wrong way to play. I really hope they either produce a remake of the original game or a proper sequel.

Rikimaru-00998d ago

Isn't UBI Soft remaking splinter cell.

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70°

Ranking the Splinter Cell Games From Worst To Best

The stealth icon has gone too stealthy of late, but the best Splinter Cell games still rank among the best games ever made.

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culturedvultures.com
160°

Sam Fisher Deserves Better

Alex S. from Link-Cable writes: "Ubisoft, we need to chat. Please, have a seat. Thanks. Ok, so I think you know why you’re here. No it has nothing to do with all those game delays, we’ll talk about that later. What? No it’s not about the Skulls & Bones and Beyond Good & Evil 2 falling off the face of the Earth, just listen. We need to talk about Splinter Cell. Don’t give me that look, you know this conversation needs to happen. The way you’ve treated the series, its fans and poor Sam Fisher himself is sad, infuriating and just plain disappointing and it needs to stop."

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link-cable.com
Fist4achin2238d ago

The Fish!!!

I'd love to see a remastered edition of those games as well as something new. It's about time.

UltraNova2238d ago

MGS is done, at least as we know it so it's now or never Ubi, give Fisher the reboot it deserves. And for Gods sake, don't you dare turn Splinter Cell into another Division/Ghost reckon online abomination instead of a SP focused steath action game!

Psychonaut852238d ago

You know they will though. This is Ubisoft we’re talking about

zachyBROosevelt2238d ago (Edited 2238d ago )

I would love a new splinter cell, maybe even a reboot at this point. Sam Fisher deserves it

Profchaos2238d ago

I think reboot the entire franchise the games were great but every time they try to make him human like a father or something it comes of as unbelievable

hiawa232238d ago

They added damn near every SC game to Xbox1X back compat enahnced list. That is a lot of Sam enhanced and I am loving it, but Sam deserves a new next gen game.

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