
When AAA titles are commercially successful, you can bet anything that a sequel will almost immediately be in the works. This is where maybe the biggest ultimatum comes into play. It's an internal debate that occurs in almost every single video game studio around the world.
Should we stick to our original formula or make the game more accessible to newcomers? The fans want the former and the publishers and studio owners want the latter.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

Filing a false DMCA claim costs nothing, requires no proof, and can destroy an indie game's launch in minutes. Fighting back can cost tens of thousands of dollars and take weeks (if you can afford it at all).
Copyright is copyright. DMCA is a good thing that protects creators IP., revenue and usage. and you can absolutely appeal a wrongful DMCA takedown. It’s happened to me. Was easily resolved.
Until there's genuine consequences for this type of abuse, it'll keep happening across all media. DMCA is in principle a good thing, but it needs an overhaul.

The Montreal-based team behind March of Giants joins Ubisoft to continue development on the free-to-play 4v4 MOBA game where players take on the role of giant combatants.
Sakurai is trying to hit that sweet spot with Super Smash Brothers Wii U. This game is a perfect example of all of this, I'm really curious to see how he decides to place it in between Melee and Brawl.
i don't understand why newcommers can't learn to play....