
Gaming Blend writes:
Dear Loyal Fan,
We just wanted to drop you a line to clear the air. We understand that some of you have expressed concern about the gameplay trailer you saw this week.
"Durr, it looks like a first-person shooter instead of a strategy game!" you said on the forums*, while pieces of whatever you people eat fell out of your mouth and all over your keyboard.
We'll be the first to admit that we've made some changes to Galactic Masters of Galaxy Conquest to make it suitable for modern audiences. But to suggest that there's no strategy involved in this game is ludicrous. It's dripping with strategic choices. For example, you can shoot your gun or not shoot your gun. Option one kills enemies, while option two saves bullets. Risks and rewards, pay-offs and costs - are these not the building block of the house we call "strategy"?

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.