
Earlier this week Nintendo delivered a presentation on the Web Framework service, outlining how it can enable developers to easily port HTML5 and Javascript games. That was the first of two sessions, and there's now been an equivalent to outline the benefits and ease of using the Unity engine on Wii U development.

Nintendo has announced its financial results for the first 9 months of the fiscal year, new official sales figures for the Nintendo Switch 2, and more.
17M+ units in 6 months! Others on this site are insisting on only 10M units. XD
And as for Switch 1 total sales, it will only take a few months for it to surpass the 160M of PS2.
I still believe the Switch 2 is not gonna be as successful as the OG Switch. We'll see ;)
That is pretty amazing. I love what Nintendo did with the Switch 2 as they fixed every issue I had with the original and it seems devs agree given the amount of 3rd party support it is receiving.
All those clickbait YouTubers and Twitter users are going to be working overtime to try and swing this as a bad thing, when it continues to defy expectations and break records.
The Switch 2 has now outsold the Steam Deck nearly 3x over and is outselling the OG Switch by nearly 5,000,000 with half a year of sales to go for its first year.

Nintendo of America is once again facing labor complaints from one or more of its workers. Game File reports that new charges accuse the Switch 2 manufacturer of violating sections of the National Labor Relations Act dealing with worker organizing and related union activities. These come just a few years after the company settled a previous labor charge with a former tester for $26,000.

Today, Nintendo announced with a press release that it has entered into an agreement with Bandai Namco Studios to acquire Bandai Namco Studios Singapore.
Great news! It's good to hear that they want to maintain the quality of the games on the Switch 2.
"Excellent" and "Yes"
Some people may think this is a boring story, so read with caution.
It is good to read how quickly Indie PC games can be ported over to the WiiU- and the steps Nintendo is taking to court indies.
Nintendo should have staged a conference. People need to see this side of the WiiU.
Poeple are missing out... its never been easier!
DX10 no wiiu supports Opengl 4.2 Dyack has confirmed this and also said wiiu can handle all dx11 features as the gpgpu supports them he said there is nothing in the pc demo that wiiu cant do and says wiiu will look exact the same as PC on Shadow of eternals...many devs have said wiiu does dx11 level graphics...this must be a mistake or they offer less graphic power on Unity than say Cryengine ect,in fact i think Unity is maxed out at DX10.1 at the mo anyway,they havn't fully embraced dx11 tech yet could be the reason..