
Earlier this week Nintendo delivered a presentation on the Web Framework service, outlining how it can enable developers to easily port HTML5 and Javascript games. That was the first of two sessions, and there's now been an equivalent to outline the benefits and ease of using the Unity engine on Wii U development.

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

Nintendo completed its share repurchase and set its secondary offering price at 8,347 yen ahead of March 16 delivery.

Nintendo filed a lawsuit in the United States Court of International Trade.
Nintendo of America is suing the United States government over the sweeping tariffs President Donald Trump put in place last year, according to a complaint filed Friday in the U.S. Court of International Trade and obtained by Aftermath.
LOL I read this on gaff, will they refund the money back to the gamers? highly unlikely. Didn't they just raise prices and pass it onto the gamers? Only Nintendo would send out the Ninjas to the US government.
"Excellent" and "Yes"
Some people may think this is a boring story, so read with caution.
It is good to read how quickly Indie PC games can be ported over to the WiiU- and the steps Nintendo is taking to court indies.
Nintendo should have staged a conference. People need to see this side of the WiiU.
Poeple are missing out... its never been easier!
DX10 no wiiu supports Opengl 4.2 Dyack has confirmed this and also said wiiu can handle all dx11 features as the gpgpu supports them he said there is nothing in the pc demo that wiiu cant do and says wiiu will look exact the same as PC on Shadow of eternals...many devs have said wiiu does dx11 level graphics...this must be a mistake or they offer less graphic power on Unity than say Cryengine ect,in fact i think Unity is maxed out at DX10.1 at the mo anyway,they havn't fully embraced dx11 tech yet could be the reason..