
On Aug. 20, Nick Konkle, Lead Gameplay Designer at Zenimax Online Studios, discussed with Examiner the development process of The Elder Scrolls Online for PS4 and Xbox One.
Season Zero: Dawn and Dusk is now live for all platforms (including PC/Mac, Xbox, and PlayStation), kicking off a new era for The Elder Scrolls Online. This inaugural Season is live from April 2 until July 8 and lays the foundation for all future Seasons by introducing new reward systems, the first wave of player-focused improvements, class and combat redesigns, new zones and challenges, and more.

Check out some of the rewards you can unlock and acquire in ESO’s first ever Tamriel Tome, arriving April 2, 2026.
Get an in-depth view of the future of ESO with the 2026 Seasons Direct, followed by two developer and community member roundtables. Join the team at ZeniMax Online Studios as they share the many ways ESO is evolving with new adventures, stories, challenges, and systems, plus get your first look at each Season arriving in 2026. A new age for The Elder Scrolls Online is about to begin!
I've never really played on PC before, but I can see how a game like this would be worlds better. I just hope that they didn't cut it down too much for the PC players, just so the console players could have a turn.
That said, I'm definitely buying ESO in the console version. Not sure if it will be PS4, or Xbox One.
Skyrim worked well on consoles, I'm sure this game will to
"Again I think because of the style of game we wanted to make specifically for PCs, a lot of the menus were already organized a bit like a console interface."
Even when it was specifically for PCs, it already had console like qualities.