
GamesRadar - When EarthBound came out in 1994, Nintendo's cult RPG assembled a decade's worth of tropes and gave them each a swift kick in the ass. Simply put, there's nothing quite like EarthBound, and while most cite the oddball story, strange characters, and unique setting as its defining features, this classic RPG also contains a bounty of forward-thinking ideas that transform the typical turn-based action into something much more bearable.

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.

Many indies try to capture the magic of Nintendo's urban RPG, but the game that comes closest is SEGA's crime drama, Yakuza: Like A Dragon.

IGN writes: Mother 3 is one of the most hotly-desired RPGs ever, having never received an official translation in North America despite the cult popularity of its predecessor, Earthbound. But over all these years, series creator Shigesato Itoi has never weighed in on the discussion - at least until now."
Earthbound is one of the greatest RPG's ever. Whenever people have a graphics war I always point out this game. Graphics were very low by SNES standards and it didn't matter, the game was fantastic and it is rare to find gameplay, story and design that take precedent over graphics.
A crime that the US never got the sequel or there was nothing after it.