
Electronic Arts today announced that the SimCity Box, a bundle pack of five games from Maxis' popular urban planning franchise, will hit retail shelves this June.
The SimCity Box will contain SimCity Societies and its expansion SimCity Societies Destinations, SimCity 4, SimCity 4 Rush Hour, and The Sims Carnival SnapCity. The software bundle, which EA suggests is a $100 value, will retail for $39.99.

TwoDashStash: "Maxis was founded in 1987 by Will Wright and Jeff Braun to publish SimCity, a game which struggled to garner interest from established publishers due to it lacking any defined win or loss conditions. Despite this, the game went on to become a massive hit with over a million sales worldwide. The success of the first SimCity game lead to multiple spinoff projects, including titles such as the obscure SimRefinery which was commissioned by Chevron and the more familiar SimTower."

The last few months game launches have been horrible. But we have seen alot of bad releases through out the years. Here are five of them.
I think Grand Theft Auto Online was even worse for me than D3. Still get disconnected and then end up in single player and than have to wait like 5 minutes to get back into multiplayer. Loading is so slow.
Anybody notice that nearly all games are having terrible launches! We need a video-game related Russell Brand so we can wake up and face this travesty head on in a revolutionary format!
Ya BF4 takes the cake on this one. I remember Gears 2 had lots of issues MP wise. BF4 lost alot of players due to the year of issues. Destiny though had a good launch very few issues for the most part.
im gonna have to give it to GTA, Bethesda, but most of all probably DICE.
I have said I will never buy a Rockstar or Bethesda game new ever again....I will however buy the GOTY editions from the bargain bins with all the dlc for free once they FINALLY fix most of the bugs or at least the ones that are going to get fixed.
I would have to say DICE or Ubishit (the MP in their games...AC3 was my final tipping point, but there were many...the infinite animus hack was the straw) though because I have swore I will never buy a game that has their name on the box period. So those are my votes. Absolutely terrible devs that release broken garbage.

One thing seems unanimous when speaking of this generation of game; the online play and social should now be an integral part of the new offerings of games. Although the concept has benn established for several years, is the technology sufficient to meet the new expectations of today new-gen players?
It became almost commonplace to see video game launches botched by technical problems; the impossibilities to play the game or even see redesigns and deactivations of options. While developers should always deliver the best possible gaming experience, it looks like it's now a matter of making the game work before offering a wider experience.