
Are graphics reaching the end of the creative road? will game play once again be the King of the development process? lets pray and see.

Alexander Morton, the Scottish actor probably best known for starring in British comedy drama Monarch of the Glen - but known to me for being the hilariously foul-mouthed dwarf Zoltan Chivay in The Witcher 2 and The Witcher 3 - has died aged 81.

The latest revenue report from CD Projekt Group shows Xbox only made up 10% of sales for The Witcher 3 and Cyberpunk 2077 in 2025.
Hey it’s ok. They are really impressed with XBOx’s new CEO so exclusivity is on the way. 😂
Ok but I mean be logical ... modern PC, Switch, PS4 PS5 then you have XBOX, of all of those XBOX is probably only 10 percent... I mean, what do you expect? 10 percent increase in sales is still nothing to sneeze at, remember - this is CD projekt red and they sell a lot of software. 10 percent of their sales is probably what most studios DREAM of selling .... just playing devils advocate..... its easy to say LOL haha XBOX.... but.. I mean we know what it is at this point. I havent bought on since my xbox one X and before that I only used other peoples xboxes since the OG XBOX and stick with PC and Playstation and switch OLED, but .. I mean.... theres nothing WRONG with an xbox considering its just not the best - but they work fine. make no mistake.

According to Polish podcasters Rock and Boris, CD Projekt RED is reportedly planning a third DLC for The Witcher 3, set to release in 2026.
Sign me up. I haven’t played it since it released on PS4 so I could go for another run with a new DLC.
Graphics have not peaked.
Until there are fields of blades of grass, and individual leaves on trees, all flowing in the wind with proper physics, we have not peaked.
When you can fly over Los Santos and destroy buildings with each individual brick having its own particles and physics or when you can tear up trees with each leaf being individually represented with roots and soil reacting like it would IRL, then we have finally reached the end game when we go into holodecks and virtual reality.
In terms of graphics we still have a long way to go but when it comes to Image-Quality then Yes: with NextGen consoles and 2k gaming we are very close to the limits of what the human eye can descern/distinguish (about 90%).
In order to reach (and exceed) the remaining extra 10% of IQ we need 4k gaming.
Real 4K gaming requires 4K TVs, 4K rendering resolution, 4K textures, 4K normal maps, 4k diffuse maps etc-etc.
That means that we need about 5 times the rendering-productivity of a PS4 (or about 13 to 15 TeraFlops)in order to create a fully 4K Digital Interactive World.
And them we need another 10-15 TF for the rest of the graphics( so that they won't terribly inbalanced in comparison with the IQ)
This is IMO...