
MWEB GameZone writer, James Wernich looks at some tips you can use in order to make your gaming experience cheaper.

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I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Great article! Gosh, every gamer knows how this feels, so ty for the tips. I always tried to wait it out until the game would be cheaper, unless it's a title that I've been following, like the Mass Effect series
Nicely written article! I typically respond like most stereotypical women when it comes to shoes, with regards to Steam sales. I'm waiting till Skyrim drops to $19 before i'm going near that.
That being said, there are many F2P games which are really good, and even with some buy-in, are still cheaper, and in a good number of cases, just as entertaining as your normal full-price titles. Also keep in mind, the PS4 is really pushing in the F2P market as well, if thinking about a console purchase...