
Most of us, if not all of us, have different expectations from tablet games than we do with console games. This is partly due to the hardware and the output of the device, but it is also due to the cost of the games. Casual games can be great, especially when they’re free, but it’s only a matter of time when the iPad can deliver console-quality games and this will inevitably lead to console prices.

TNS - NCSoft CEO admitted that AI is rapidly becoming a core part of game development, but he added that it cannot replace what makes games fun.
To be fair, there are also human made games that release and lack any fun at all either.
Guild Wars 2 been playing for 14yrs, 1st beta. This is just one company I support, Arenanet and NCSoft, even though I torrent, there are a few PC companies I will buy from. "PlayStation’s Horizon MMO spin-off, Horizon Steel Frontiers." I feel this will be good, NCSoft is a good developer/publisher.
It’s a tool. Use it elevate things and get it done faster. I’m sorry but not every game made by humans is good. If this can help things, then I fully embrace it.
"Deck13 Spotlight and Just2D are proud and excited to announce that DROVA – Forsaken Kin, the acclaimed grim and dank pixel RPG, set in a mystic Celtic world and celebrated by fans all over the world, is out now on iOS and Android!" - Deck13 Spotlight and Just2D.

Renowned sandbox MMORPG, Albion Online is available today on Xbox Series X|S as a free-to-play title.
That is ridiculous. Who could possibly justify paying $60 for a tablet game?
I am lost here
Could someone number a list of AAA games for tablets.??
The only reason tablet games have even been a slight threat to consoles is the $1-$5 pricing. Casuals won't dish out $40-60 for some game for tablets.
AAA games and tablets don't mix.
While i do agree that it seems ridiculous to pay console prices for tablet games, i'm suprised that the pricing isnt on par with portable console games. I feel the hardware is equal if not better in most cases so the games should be every bit as good if not better than those available on portables.
My only explanation for the difference in price is i believe gaming on tablets (in most cases) are designed for the pick up and go casual gamer who's just looking for a distraction for a couple of minutes while they wait for a train or in a waiting room. So they may lack some of the complexities or depth of a full blow console game. That's not saying they arent capable of such a feat or that such games dont already exist but i believe most of the games found on the mobile market are designed this way.