
Eeoor writes: I am lucky enough to have attended three E3s. At each one, a different game in the Demon's Souls/Dark Souls lineup has been announced. I have dutifully tried each one, completely failed at the controls and moved on.
But as the games have earned a larger fanbase, it has become harder for me to just put these games in (quite literally) the too-hard basket. At E3 this year, looking at the amazing graphics and yes-it's-even-harder gameplay for Dark Souls 2, I finally made the decision to suck it up and play Dark Souls. It is without doubt the most frustrating game I’ve ever played, but I’m transfixed, and return after every ragequit. I will finish the game, just so I can play the sequel.

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

As difficult and frustrating as it is, people should consider reliving the Dark Souls 2 experience, especially because of what's coming to the game.
Many of those who hate Dark Souls II hate it because it's not Dark Souls. The same people love Dark Souls III because it isn't Dark Souls II.
And so many of the issues at the centre of common complaints about DS2 are present in DS3 and sometimes even DS1. The hatred and bile spewed over this perfectly decent game is ludicrous.
You can also play it in VR flawlessly on PC & controller with the LukeRoss mod so… another reason to jump back in with extra immersion.
The controls felt very clunky to me, I tried playing it after beating Darksouls 3 and it didn’t feel fluid, obviously the hit detection is less superior for been an older game.

The Smelter Demon is a bombastic boss design that bolsters Dark Souls 2's roster with an experience that updates an older fight's form to function.
Man, I dunno about that. In fact, most boss fights in Dark Souls 2 were forgettable.
"The conceit of the Mirror Knight is a clever one: having a second knight break through the mirrored shield of the first. Even more terrifying is how this will work in the final game. The knight that breaks through the mirror won't be AI controlled, he will be another player, invading your world."
Because F$&K the players, that's why. This game is gonna ROCK!!
"The conceit of the Mirror Knight is a clever one: having a second knight break through the mirrored shield of the first. Even more terrifying is how this will work in the final game. The knight that breaks through the mirror won't be AI controlled, he will be another player, invading your world."
Sweet, this game maybe called Dark Souls 2 but every new information keeps sounding like the devs are getting closer to Demon Souls 2. I loved the Old Monk boss fight from demon souls because it was a randomly drawn player as the boss...would have never guessed until I was the boss one time.
Add this to the Demon Souls esque atmosphere (which to me beat Dark Souls anyday), the return of healing items, the near return of a good magic system (there maybe no mana bar still but at least it's unlimited again), and from what we know so far the return to bosses with their own strategy and difficulty making you change the way you play forcing you to think about how to fight (This is something that made Demon Souls an amazing experience, no boss fight was the same unlike Dark Souls where it was just hack n slash boss fights)
From Software has had my love and money since Demon Souls and Dark Souls was a amazing experience despite being a tiny step down from Demon Souls. March can't come fast enough