
Team NINJA leader Tomonobu Itagaki is here for another blog update:
"I intended to update this once a month or so, but I've been so focused on development that I haven't had the time. Sorry to IGN and everyone who has been looking forward to this blog! The good news is that my focus on the game has helped make it even better. But even so, as the game nears completion, I find myself fighting against bugs every single day."

Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.

With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16

"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
It's nice to know they actually care enough to work them out before the game comes out...cough, cough, Two Worlds. The first one was exceptional and there is no reason to believe that this one won't be as well.
Yup it's going to be great
A while back i was thinking how this year wasn't looking like much for 360 owners but what with GOW2, Fable, GTA plus stuff likely we don't know about, it's actually quite the year for Xbox owners.Although each one of these a sequel, they all look to have expanded significantly past their original ambition.Alan Wake, Too Human, Halo Wars etc are all sounding like they too will deliver.The idea that 360 was in danger of becoming less thrilling to us gamers is not something to worry about after all.Not to mention Live of course.
Already 360 has the best back catalogue and while i certainly wont argue MGS4 being worth the price of a PS3 alone for some, gamers can't really go wrong if they choose 360
And yes there are some great games coming to PS3 blah blah
I cannot wait for this..
The two games that matter the most to me this year is, GoW2 and NG2!!! Both sequels!!!