
Just yesterday BioWare let everyone know that the PC version of Mass Effect won't see the light of day until May 28 in North America and June 6 in Europe. To get some clarification, IGN talked with Diarmid Clarke, BioWare's project director for Mass Effect PC, and Matt Atwood, a senior public relations director at BioWare. In addition to talking about recent screens showcasing a new head-us up display (called a "tactical HUD"), the two went into detail about the differences between the PC and Xbox 360 versions, some of the challenges associated with the transition, and what to expect in terms of extra content after this version ships.

Bioware writes: "Like you, we’ve heard the rumors lately. You’ve made it clear you care deeply about what’s next. So let’s start by setting the record straight: the next Mass Effect game is in development, and EA and BioWare remain committed to telling more stories in this universe."
I expected nothing and I'm still disappointed
Like with Fallout, it's starting to feel studios are using TV / Film adaptations when they have no game info to talk about.
So the TV show will take place after the OG trilogy. I wonder which ending they’ll use?
Should’ve just posted a picture of an Elcor saying “regretfully, we have nothing to share.”

Thanks to their innovative approach to gaming, RPGs like Dark Souls, Final Fantasy VII, and Dragon Quest left a significant impact on the genre.
ES3 set things off, it's a shame they got greedy and decided to cut corners so the executives could get huge pay days.

GF365: "A friend makes the adventure all the more fun. Here are the best video game companions that will keep you company."
A highly polished great looking game let down by sparse environments and hardly any people to talk to.