
VideoGamer: "The quest for lifelike visuals is nothing new to games, but is this ongoing goal starting to hinder the potential of the mobile market?"

AlienLionL "How's about we look back at the year 2014 in gaming? Everyone else is doing it. Now, I haven't played every game to come out last year so I can't tell you what truly the best game of the year was (what does that even mean with games, as different as they all are?) but I can look at the industry as a whole and gauge the waves which some games generated. Basically, here is a bunch of random "of the year" junk you might enjoy reading"
The Top 10 WORST Games of 2014 according to Angry Joe
Great list Joe, seems like a win for the new consoles. Only Amazing Spiderman 2, which I agree is really Bad, but I still enjoyed my time with it.
Honest list. Happy he didn't go all stupid and pick AAA games just because they were "disappointing" to him. This list is truly full of suck haha.
not sure if it was a collaboration or something, but using other peoples videos in your top 10 is just lazy.
i dont watch his live streams or anything like that so im not sure what he has been upto, but he has been lacking in 2014 reviews.
did he even play all those games in that top 10?

Deus Ex: The Fall, the latest mobile entry of the Deus Ex series now available on the App Store, can now be purchased for a reduced price.
If a mobile game can offer the same experience of the console versions you can bet that I'd prefer the mobile version. You can deny the appeal of the immediacy of having the action right in front of your face, in addition to of course the fact that you can play anywhere.
So basically tactile control is the issue?
Well then, I bet the next iPhone press release would have details about the official gamepads licensed by Apple.
Also forgot to mention how aggressive pricing affects all of this and diminishing returns in mobile and entertainment.
This article is stupid as hell. The relentless leap in mobile gaming visuals is the reason why it is the future of gaming. The author clearly has no vision of what mobile gaming is set to become. The lack of good controls is minor issue that have no bearing on the future, which is that one day your tablet, PC, and cellphone will be unified into a singular platform.
That platform will be robust enough to allow you to work at your desktop, play core games on your TV, and travel with you as a tablet. It will do it all.
Oh please. There is room for more realistic games that push the graphical capabilities of smartphones forward, as well as retro styled, cartoony, and simplistic looking games that don't focus on graphics. There are only a few developers who really push the envelope when it comes to graphics and it's ridiculous to make both the claims that 1.) these games will always have poor controls and 2.) they are the culprit behind a lack of originality since they try to copy console games.
For one, most mobile games, simplistic looking or otherwise, copy. There aren't too many truly original experiences left out there, and you could take that argument to consoles and PC games as well. That doesn't mean they can't be fun. Take Kingdom Rush, for example, a fairly straightforward TD game on iOS and Android that is a joy to play thanks to its challenging levels and high polish that lends to its charm. It's certainly not innovative but it is fun. There is no reason why a console style game can't lack innovation in gameplay yet still entertain thanks to a high level of polish and a good challenge.
As for controls I can understand the gripe but they have come a way. Floating directional buttons have been one of the best improvements. There are also options for external controllers which greatly enhance the experience; although I recognize an extra device defeats the portability aspect of mobile gaming. But I also think the use of connecting a smartphone to a big screen TV via HDMI or something like Chromecast shows a ton of potential for mobile devices. Its absolutely conceivable to imagine a mobile device with graphical prowess of a PS4 or Xbox One in less than 10 years time.. at which point it these devices will put into question the need for ANY device outside of our mobiles.
@Bolts
I want to game on the go. I don't mind what you are describing being ADDED to the market. But if that means the end of quality mobile gaming, I'm out.
Not all of us want to game in the way you are describing.
The future? Certainly. Nothing you have said is illogical or unlikely. But you're also pretending that other forms of gaming are inferior or not worth preserving. You're acting like the typical gamer that only prioritizes what matters to them personally.