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50°

Playing Metal Gear Solid 1 For the First Time

Celebrated as a masterpiece of game design, Metal Gear Solid was a prime example of mechanics and story interwoven to provide a compelling experience. Or at least that's what the fans always say. While there's little doubt that the game was incredible when first released, how might it feel to someone without any nostalgic connection to it or its beloved series? Moarpowah begins a mutlipart series dissecting the game from the eyes of the uninitiated, and the initial response is one of complete, unapologetic positivity.

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moarpowah.com
GreenRanger4676d ago (Edited 4676d ago )

Cutscene...run five steps...cutscene...run five steps...codec conversation.....sneak past guy....codec conversation.....cutscene, cutscene, cutscene,....run five steps.....codec conversation...run five steps... CUTSCENE THAT LASTS A LIFETIME, SECOND PART OF CUTSCENE THAT LASTS A LIFETIME.....cutscene.....snea k past guy...codec conversation.........

4676d ago Replies(1)
TheFirstClassic4676d ago

I hope you're not talking about the first one. Actually the only one where the cutscenes were at all intrusive was in mgs 4, but mgs1 had just the right amount of cutscenes imo.

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franko4676d ago

@GreenRanger go play Viva Pinata or something. Leave masterpieces to elders.

Foxhound9224676d ago

One of the most beautiful gaming experiences I've ever been through. Especially for its time.

40°

Today’s Video Game Indie Scene Is Yesterday’s Mainstream-A Deconstruction Of Artistic Endeavor

A quote from Hideo Kojima brings up the notion of the wavering quality of modern day gaming, and a deconstruction of what constitutes a good game and artistic value follow suit.

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activetimeevent.com
70°

Hideo Kojima admits Metal Gear Solid motion capture was “trial and error”

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."

120°

Does Metal Gear Solid need a new Kojima? Konami have “many people” in mind, but it's "difficult"

A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.

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rockpapershotgun.com
isarai623d ago

It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.

just_looken622d ago

This but also the story is wrapped up only thing to expanded on is another mgs rising or spin offs.

-Foxtrot622d ago

I mean they could have done an alternate timeline directly after MGS2 which just tells a new story, that way they get to continue Snakes journey while respecting Kojimas final chapter, his Universe would still be untouched.

Maybe in this new game Snake didn't age

They will eventually try to continue the story, it's a given so I'd rather have them doing an alternative timeline than messing with what Kojima has done.

just_looken622d ago

@Foxtrot

You mean before shadow moses as that is when he was injected with fox die anyone knows that.

If they went this route then it would open up a flood gate of crap the topics they covered the deaths blood scenes would never work in today's modern games.

TheProfessional623d ago (Edited 623d ago )

The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.

Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.

For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.

just_looken622d ago

comparing Neil Druckman ahole coffee fetcher to someone that worked in the industry from the days of msx should get you a ban.

Michiel1989622d ago

just cause he made one game that you didn't completely like?

just_looken622d ago (Edited 622d ago )

@Michiel1989

Because he took a ip that he had no right to say he created but does then at every interview he act's he is the father of naughty dog and a god at game development even the tvshow i will not watch.

People that worked there sense the 90's crash days were thrown out over 85% from the last count 2 years ago of the original team is gone majority left when he took over.

Sony looked at all the people that made jax/crash/uncharted/tlou leaving naughty dog went meh then praised neil gave him the keys to the kingdom. Sense then the entire team has been a dam joke they only made 1 new game in 6 years just a port studio now.

Oh i also like the tlou2 mp mode they promised that was changed then cancelled but hey tlou2 ported 3rd time for pc pay pay pay again like skyrim.

Fuck ND fuck naughty dog 2.0

Michiel1989621d ago

mate... you already compared him to a guy that was 16 years older than him and then ask why he hasnt worked in the industry as long as kojima. Time exists.

Do you really think all of ND will let Neill flaunt around if he didn't have a severe impact on how the game turned out? So you're saying the rest of ND is stupid that they're playing along with his masterplan to take over ND.

It's pretty obvious from your comment you're just salty about tlou2. You didn't like a direction he took the game in, stop acting like he's a terrible human being.

So they should keep making the games they make now and never make anything else...cause thats how uncharted and Horizon came about, oh wait. TLOU would never have existed if you had your way, they would be making jak n dexter 13. I rather have them try something new and fail at it than never try to do anything else ever.

622d ago
CrimsonWing69623d ago

I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.

Tankbusta40622d ago

I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic

MehmetAlperTR622d ago

No Hideo ! No MGS !!! Just try to work with him.

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