
No one saw Riptide GP coming. Developed by a core team of only two people, the uber-indie racer managed to blow away the AAA developers in just about every way. Not only was it a graphical powerhouse, with beautiful water effects and detailed environments, but boasted some genuinely great physics and gameplay that elevated it beyond the simplistic steering exercises of other games on the platform. Now, after a couple of original titles, developer Vector Unit has returned to their biggest hit in the hopes of building on that foundation.

GamingLives takes a look at Vector Unit's water-based racing game.
"What Riptide GP2 lacks is both the production values and sheer excitement of Hydro Thunder. This is more a game of skill and judgement rather than a balls-out racer, and with no shortcuts to make the tracks interesting, everything soon gets pretty samey out there on the water."

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