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180°

Nintendo had 30 Wii Wheel Prototypes

Get some plastic, shape it into a circle, cut out a slot for the Wii Remote, and bam, out comes a Wii Wheel. As it would turn out, Nintendo's driving peripheral that will be integral to Mario Kart Wii required a bit more thought to get just right. Actually, a lot more thought. In Nintendo's most recent "Ask Iwata" developer interview, Wii Wheel lead designer Kenichiro Ashida explains that the device went through around 30 iterations before finalization.

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uk.gamespot.com
bloodred_dragon6625d ago

It's good that they spent so much effort into getting it just right, so I'm hoping that many (good) games will be using it, or it would all have been for nothing.

Gam716625d ago

Agree.

No half-arsed effort there.

mikeslemonade6625d ago

Yea right we all know nintendo just throws plastic in a hot tub and out comes the perfect peripheral that will sell millions in one try.

ElementX6625d ago

No thanks. I refuse to buy plastic handles for my wiimote.

MADub6624d ago

Yeah I'm def not paying for more than one of these things. All the little gimmicky peripherals are draining my bank account enough without having to buy a circle of plastic that i don't need.

50°

Why the Wii is Such a Nostalgic System in 2026

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.

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downupjourney.com
ActualWhiteMan35d ago (Edited 35d ago )

Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.

jznrpg35d ago

My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.

Smellsforfree34d ago

Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.

Loktai34d ago

Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

60°

Star Wars: Shadows of the Empire (1996) Still Feels Like Peak 90s Star Wars

Dash Rendar, Prince Xizor, the Battle of Hoth, and one of the boldest Star Wars multimedia projects ever made. Here’s why Shadows of the Empire still matters.

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swtorstrategies.com
MayorPauline65d ago

This game along with Rogue Squadron got me into to Star Wars. The release of special edition VHS Star Wars collection was perfectly times on top of all that. 😆

Redgrave65d ago

Because it is.

Please re-release this.

SimpleSlave65d ago (Edited 65d ago )

But it wasn't. Although I do agree that some of the tie-in media, like the novels and comics, were pretty good.

Still, games like Dark Forces, Jedi Knight, Rogue Squadron, and the space sims were peak 90s Star Wars. Shadows fell flat because of the abysmal controls and unimaginative levels. And if you wanted to really experience the seedy side of the universe, Jedi Knight: Dark Forces 2 was peak, and it wasn't even close.

Regardless, and much to my dismay, we got the better version thanks to Ubislop in Outlaws, which is what Shadows should've been, albeit at a smaller scale.

shinXseijuro64d ago

As a kid me and my cousins loved this game . I have great memories with this one and the Star Wars pod racer game .

30°

How Trackmania inspired the “biggest feature ever created” for The Crew Motorfest

Debuting in Season 9, all players can try a beta of The Crew Motorfest’s new ambitious track creator, TrackForge.