All Channels
Popular
160°

Will the NSA eventually affect the gaming world?

Obstructed Views: We have all heard the news rumblings surrounding the NSA and all of the issues people have with the government being involved in our personal lives over the internet. One question is, will this eventually effect our world in areas outside of just browsing the internet?

Read Full Story >>
obstructedviews.net
allformats4673d ago (Edited 4673d ago )

Title reads: "Will the NSA eventually effect the gaming world?"

Should be: "Will the NSA eventually affect the gaming world?"

Edit: They fixed it. Nice.

Snookies124673d ago

I think the report feature works again now. :]

allformats4673d ago

Yeah, it wasn't working for a while there.

3-4-54672d ago

Yea the NSA stuff works even more against XB1.

Just when stuff calms down a bit, it's revealed Microsoft is basically in the back pocket of the NSA and will do whatever is asked of them.

They say they don't spy, but if they are "forced/threatened" to, they will.

Why ?

Because the NSA will leak Microsoft's dirty secrets.In order to keep those secret, they must do whatever the NSA wants.

It's the way things work in this country, or it's how they appear to work on some level, even if a small one.

The purpose of the NSA is legit, it's the people in power are not responsible with their power.

With great power, comes great responsibility and they have proven they are like children with power who know they are doing wrong, but still do it anyways because they know they can.

The NSA isn't bad, but certain people within it have done bad things.

It's how all companies/agencies or whatever at that level work.

The Government is a great thing to have, as long as it is doing the right thing.

All it takes is one person to abuse power to have multiple people now mistrusting them.

They need to earn people's trust back.

TrevorPhillips4673d ago

Already have been, all part of the Illuminati NWO plan

mewhy324673d ago

It's already a well known fact that micro$oft gives information to the NSA about it's users. I'd say that the NSA's mouth is watering with the advent of the "required" kinect 2.0 that is going to be watching and listening in millions of homes after Christmas.

FurankuTedaka4673d ago

I think they do monitor certain parts of gaming but that's an even scarier thought

duli144673d ago

With all the shootings that are taking place in the USA and with the government blaming it on video games I'm certain that they will be monitoring gamers very closely. Just makes you wonder what the mandatory kinect is really for.

JBSleek4673d ago

Not the NSA but other groups will. People love to scapegoat gaming into many problems such as mass murders or anything of the sort so I think you will see people put pressure on other government agencies to help regulate gaming in some way. Unfortunately.

tsn4673d ago

Ummm they already trying?

Xbox One?

50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

Read Full Story >>
gamesindustry.biz
Cockney12d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

Read Full Story >>
rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

Read Full Story >>
gamesindustry.biz
lodossrage13d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman12d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb12d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.