
Warframe developer Steve Sinclair talks about the hardware strength and developer friendliness of PlayStation 4.

MMO veterans Jack Emmert and Greg Street explain why the ‘Warframe model’ of starting small is the path for future Western MMO development.
"Digital Extremes held its first Devstream of the year and revealed Warframe on Android’s release date, Wednesday, Feb. 18, as well as the game’s next update." - Digital Extremes.
Warframe is many things to many players (whom we call Tenno).
Clad in armor of untold power, they cycle between war and grace in a solar system paralyzed by conflict. Always adapting, evolving, becoming more.
Enemies abound here, from footsoldiers to sprawling leviathans. They will fight you on land, through the skies and in the stars above. Even beyond in the great unknown.
But with your Arsenal, your Abilities, and your potential, there's nothing that can stop you.
It's great seeing the PS4 get praise from both gamers and developers - dunno how Microsoft can come back from the grave they dug themselves in
The free to play is going great on the ps4.
Right now there is a massive rift between Xbone and PS4.
The only people microsoft have are extreme fanboys, who are ignoring microsofts anti consumer policies, people that like xbone exclusives (can't really see why, but there are people out there), and kids that like kinect.
Sony have both hardcore and casual gamers, fanboys, people that like their exclusives, people that don't care for exclusives, people that like camera features and people that don't like camera features, and of course they have a lot of people that are coming to PS from Xbox
But teh powa of de clowd is 10X mopowaful den teh PS4.