
CGUK:
"Throughout the past few years a single abbreviation has been plaguing gamers' minds like an intrusive fly, I am of course speaking of GTA: V - Rockstar Games' upcoming action adventure, open-world marvel. Since the game's unexpected reveal in the latter quart of 2011, gamers have insistently Rockstar for information on the game - even resorting to boycotting - throughout the cold, information-starved two-year period."

Take-Two Interactive revealed it is pausing development on its Nintendo Switch 2 edition of "Borderlands 4" in its latest quarterly earnings.

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

O'Dell Harmon Jr. writes: "Before we say goodbye to 2025, let’s take a look back and see what were the most downloaded games of the year. It was a great time for sports, shooters, and some new PlayStation VR2 games. Sports favorites topped the charts in US/Canada and EU, with NBA 2K26 and EA Sports FC26, respectively.
Juggernaut GTA V found a home in the top three for both regions, with new 2025 release Battlefield 6 claiming second place in the US. Fortnite took top place for free-to-play games, and Beat Saber continues its PS VR2 success."
It’s funny to watch the only games EU and USA agree on was Minecraft and back ops 7 both regions on 6 and 7 spot respectively other than that FIFA rules EU
I would like to see a list that has both free to play and paid games together, but at least we have this.
To this day GTA5 is a top downloaded game and it makes me wonder if the industry is really ready for GTA6. I imagine almost nothing else will sell during that game's release window.
No, its the most ambitious GTA yet
one of the most improved/impressive sequels I've seen in my entire life if not the most impressive one
RDR is one of the best games i have played this gen
if GTAV is any thing close to it and have a good story and good gameplay
then i will be happy and will put it on my best games list
i hope to god it's not just the hype
God I would love a RDR 2 however GTA V is going to be amazing, defiantly a step over what they have done in the past and a top game of this generation.
How is GTA 5 anything but an unreleased game?