Indie studio Lunar Software have issued the gameplay debut trailer for Routine, their non-linear first-person horror exploration game set on an abandoned Moon base that (hopefully) arrives sometime this year on the PC and Mac. Players will investigate the reason behind the disappearance of the desolate station’s inhabitants, with the emphasis on exploration, hiding and survival ensuring tension-filled gameplay.

Mahi from NoobFeed writes: ROUTINE is a work of focused horror design. It focuses on mood rather than show, immersion rather than ease of access, and conflict rather than power fantasy. The game does a great job with interface design, environmental stories, and sound effects. ROUTINE works because it trusts people to think about what they do instead of just reacting.

Travis Bruno of Capsule Computers writes:
"It came as something of a surprise to learn that when Routine was released it had actually been a game that was first announced over thirteen years ago. Despite the slew of horror games and retro-futuristic titles that came afterwards, Lunar Software persisted with their vision in creating a horror game that does everything it can to make sure players are kept on their toes as well as immersed in the experience as possible by leaving them hanging with every puzzle and navigating the creepy halls of the lunar base. The question is, while the wait was a long one, has Routine turned out to be a success, or a routine failure?"
Very atmospheric and a bit creepy. Nice job considering its a four-person dev team.
Why does he go done the freaky dark collidor when there's a perfectly lit one!!
ive been waiting for more stuff on this Routine game...the alpha gameplay looks like everything I hoped it would be
wow these guys are really talented, looks amazing.