140°

First-person scifi horror game Routine gets an Alpha gameplay trailer

Indie studio Lunar Software have issued the gameplay debut trailer for Routine, their non-linear first-person horror exploration game set on an abandoned Moon base that (hopefully) arrives sometime this year on the PC and Mac. Players will investigate the reason behind the disappearance of the desolate station’s inhabitants, with the emphasis on exploration, hiding and survival ensuring tension-filled gameplay.

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lightninggamingnews.com
Whatsupdog4576d ago

Very atmospheric and a bit creepy. Nice job considering its a four-person dev team.

ShugaCane4576d ago

A bit ??? I thought that was terrifying lol. I'm easily scared. It looks like the game Alien : Colonial Marines SHOULD have been. I'm looking forward to playing this, in the dark.

SpideySpeakz4576d ago

Confirmed: Even an indie game in Alpha stage outperforms Aliens:CM.
It makes Dead Space look like childs play.

Why do we need publishers anyway? They ruin games.

Wni04576d ago

Cause they make developers lots of money. Routine looks great, hopefully they can build on amnesias / condemneds non standard gameplsy.

Bimkoblerutso4576d ago

Looks like Amnesia in space...which is probably the best compliment I could have given it.

That looks awesome.

Clover9044576d ago

"A bit ??? I thought that was terrifying lol. I'm easily scared. It looks like the game Alien : Colonial Marines SHOULD have been. I'm looking forward to playing this, in the dark."

Don't forget a decent headset and the Oculus Rift :)

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4576d ago Replies(1)
mafiahajeri4576d ago

Why does he go done the freaky dark collidor when there's a perfectly lit one!!

Jovanian 4576d ago

ive been waiting for more stuff on this Routine game...the alpha gameplay looks like everything I hoped it would be

jagstar444576d ago

wow these guys are really talented, looks amazing.

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30°
7.9

Routine Review | NoobFeed

Mahi from NoobFeed writes: ROUTINE is a work of focused horror design. It focuses on mood rather than show, immersion rather than ease of access, and conflict rather than power fantasy. The game does a great job with interface design, environmental stories, and sound effects. ROUTINE works because it trusts people to think about what they do instead of just reacting.

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noobfeed.com
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7.0

Routine Review [Capsule Computers]

Travis Bruno of Capsule Computers writes:

"It came as something of a surprise to learn that when Routine was released it had actually been a game that was first announced over thirteen years ago. Despite the slew of horror games and retro-futuristic titles that came afterwards, Lunar Software persisted with their vision in creating a horror game that does everything it can to make sure players are kept on their toes as well as immersed in the experience as possible by leaving them hanging with every puzzle and navigating the creepy halls of the lunar base. The question is, while the wait was a long one, has Routine turned out to be a success, or a routine failure?"

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capsulecomputers.com.au
40°
7.0

Routine Review - IGN

A stylish and surprising sci-fi horror game.