
The Dead Linger puts the focus back on the zombies, and of course, survival! After all, in a zombie apocalypse zombies will pose some kind of threat? Won’t they? Unlike the majority of games, The Dead Linger features a a massive, procedural world, similar to that used by Minecraft where the world is generated as you move along.
While currently in Alpha, The Dead Linger is constantly being updated, adding more fundamental features to the game with each build. Geoff Keane from Sandswept Studios has kindly provided a Q&A to answer some questions about TDL and detail what we can expect in future builds of the game.

Serena Nelson writes: "Okay, so let's get the giant putrid elephant out of the way first. Despite raising roughly $155k on Kickstarter in 2012, and being released on Steam Early Access in 2013, The Dead Linger has officially been shelved indefinitely."
Well, Kickstarter is still a gamble. Not everything is gonna make it. Probably too ambitious of a project fro the builders. I think Zombies are on the downturn too... FINALLY!!! Sorry, I'm really sick of zombies.

Hardcore Gamer: he Dead Linger has become another unfortunate casualty of too much ambition funded by enthusiastic backers who won’t be getting what they paid for, but speaking as a backer, I can’t fault the studio for trying.

Techraptor's Kindra Print continues to look into the troubled development surrounding The Dead Linger, talking with several former team members who reveal some surprising facts about the project
This game is shaping up really well. I can't wait for the big engine change. After its next update i expect the game to get alot more attention.