
Blaine Smith of Camelot Post Writes:
A brand new blog post has been released on the official ESO website and in it the developers showcase some of the features ready for the Elder Scrolls Online dungeons. The Elder Scrolls Online Dungeons will play a huge role in the progression and experience of the MMO but if the blog post is anything to go by, there’s not much worth getting excited over. It doesn’t matter what Elder Scrolls game you’re playing, the dungeons have always been among the most exciting and dangerous places in all of Tamriel. In Daggerfall you could die simply taking a quick snooze in the wrong place. Some of the most difficult fights in Morrowind and Oblivion involved a dungeon and they were the best place for good loot in Skyrim. Bethesda have a tall task to rise to the expectations of the player but the recent blog posts gives me the impression they’ve already failed.
Season Zero: Dawn and Dusk is now live for all platforms (including PC/Mac, Xbox, and PlayStation), kicking off a new era for The Elder Scrolls Online. This inaugural Season is live from April 2 until July 8 and lays the foundation for all future Seasons by introducing new reward systems, the first wave of player-focused improvements, class and combat redesigns, new zones and challenges, and more.

Check out some of the rewards you can unlock and acquire in ESO’s first ever Tamriel Tome, arriving April 2, 2026.
Get an in-depth view of the future of ESO with the 2026 Seasons Direct, followed by two developer and community member roundtables. Join the team at ZeniMax Online Studios as they share the many ways ESO is evolving with new adventures, stories, challenges, and systems, plus get your first look at each Season arriving in 2026. A new age for The Elder Scrolls Online is about to begin!
Unfortunately, this will be a quite similar failure to SWTOR.
Bring on Archeage, Black Desert and Everquest Next. This is the next-generation of MMORPGs.
who didnt expect this? ES series has always been so boring and mundane. hopefully next gen will allow for more than 5 npcs per town with something interesting to say and other than just standing there waiting for player to interact with them
Meh i wont be getting this never liked any of hte oblivion games
The whole article is based on interpretation, wording and what somebody didnt say. I wouldn't read too much into any of this.
Sounds a lot like Starcraft.