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140°

PS4 as dev-friendly as original PlayStation, claims Cerny

CVG: "The developer-led initiative to create PS4 has led to the console becoming as approachable to developers as the original PlayStation, a key system architect has claimed."

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computerandvideogames.com
NewMonday4714d ago (Edited 4714d ago )

this could make the PS4 have the largest games library in console history, the launch window library with retail and digital games being the largest in console history is a great indicator.

"time to triangle" - a phrase which essentially means how long it takes coders to create usable graphics with the hardware..

PS1 = 1-2 months
PS2 = 3-6 months
PS3 = 6-12 months
PS4 = 1-2 months

Qrphe4713d ago

If the PS4 has a good launch, then there'll be no stop to the software support it'll have. Exciting times indeed.

NewMonday4713d ago

2 of my most wanted console exclusives are actually digital PSN games the Witness and Outlast and OctoDad, innovative games you can't find in AAA productions.

I_am_Batman4713d ago

@newmonday: I can't wait to play Outlast. It's definately among my most anticipated games for the PS4. The Witness and Don't Starve look great as well.

KwietStorm_BLM4713d ago (Edited 4713d ago )

I'm really hoping Slender The Arrival comes to PS4. Playing that on the big screen in the dark with the Pulse Elite bass impact turned up: bricks shat. It would actually make the Move controller really useful now that I think about it.

CrossingEden4713d ago

you do know that octodad is out on pc already right? and that's its not really innovative and doesn't t try to be, quirky=/=innovative

NewMonday4713d ago

I should have said unconventional.

I_am_Batman4713d ago

I found the part about the decision between a 256-bit bus and a 128-bit bus with eDRAM very interessting. They could've had 6 times the bandwidth but decided to go with the simpler architecture. It's interessting to think about what could've been if they went the 128-bit bus GDDR5 + eDRAM route but I know they made the right descision by making it simpler to develop for.

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DarkBlood4713d ago

Then Sony you should get Legend of dragoon underway *wink wink* lol

Majin-vegeta4713d ago

I would kill for a sequel hell even a HD remake of the first one.

*Rolls around on the ground kicking and screaming"I want LOD 2".

I know ill get hated for this but i preferred this game over FF VII.The additions each character had were awesome.

CRUSH DANCE,ROD TYPHOON.

DarkBlood4713d ago

dont forget the famous spelling error of blossom storm lol

Parapraxis4713d ago (Edited 4713d ago )

Here's Mark Cerny's full talk @ Gamelab
http://www.youtube.com/watc...
It's quite interesting btw.

PositiveEmotions4713d ago

Wow thanks bro i watched the whooole thing.

AznGaara4713d ago

Wow... Mad respect for Mark Cerny, this is an amazing video.

Aceman184713d ago

Bubbles to you man that was a great video presentation from him. He's one of the few in the industry I love to watch and listen to.

If their English was good I would love to see sit down/audience talk with Miyamoto and Kojima to hear about their beginnings in this industry.

MWong4713d ago (Edited 4713d ago )

What a long and impressive history Mark Cerny has. I love the fact that we are hearing so much from Sony and it's developers. It really just makes you want to buy the console now.

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Akuma2K4713d ago

People that's worried about PS4 having a limited game library, that's all gonna change with PS4's more user friendly hardware.....i beleive the PS4's game library will fill up in it's first year alone and we're gonna see games coming out for the console like a flood, thank you sony for listening to the developers and learning from the mistakes made with the PS3 hardware.....your well on your way back to the video game throne glory like you were with the PS2.

Corpser4713d ago

Lets see why...

PS1 was their first console, of course they have to play nice and attract developers
Ps1+ps2 Sony had dominant market share and got arrogant , so in the ps2-ps3 era not so developer friendly, had $599 ps3 launch and actually said, hey people should want to work a second job to afford a ps3!
Ps3 era they lost the dominant market share, it is essentially a tie with x360 now and behind Wii
So now ps4, they want to attract developers again to regain market share

Lesson is as gamers we need to support competition

Salooh4713d ago

I looked at it this way when the ps3 released. Xbox360 two years live member ( 120$) + wifi + battery for almost everyday if you play a lot . Or just 600$ ps3. Ps3 was cheaper then xbox360 if you look at this way , That if you bought it day one..

greenlantern28144713d ago

Also ps3 was the cheapest bluray player on the market. And if you bought the Xbox hddvd add on the systems where the same price and you wasted your money.

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40°

The Big PSSR Interview With Mark Cerny

DF: "Just over a year ago, we shared exciting news directly from PlayStation 5 lead system architect Mark Cerny that Sony intended "to have something very similar to FSR 4's upscaler available on PS5 Pro for 2026 titles as the next evolution of PSSR." Just over a year later, the promise has been delivered and the quality upgrade can be transformative. This is the technology we hoped for, duly delivered, and when the opportunity arose to share some questions with Cerny about the revised PSSR, we didn't need to be asked twice."

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digitalfoundry.net
70°

Mark Cerny Confirms Frame Generation "Should Be Seen At Some Point On PlayStation Platforms"

In a detailed interview coming soon on Digital Foundry, PlayStation 5 lead system architect Mark Cerny has shared more on the Project Amethyst collaboration with AMD, confirming that ML-based frame generation is coming to "PlayStation platforms" but advising DF not to expect any further updates this year.

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digitalfoundry.net
Chocoburger63d ago

Hopefully it can be turned off for those who don't desire frame generation. Just a simple toggle in the settings menu shouldn't be hard to add.

Eonjay63d ago

Yeah I am pretty sure this is the plan... Just easier to make it an option.
I am actually quite interested to see just what this does to extend the life of the PS5 Pro.
As far as PS6... I really feel like this tech is gonna greatly even the playing field with higher end PCs.
This is why Nvidia is trying to pass off its new AI filter as something worth caring about. We are fast approaching the endgame of raster performance.

Michiel198963d ago

bro nvidia doesnt care about pc or consoles....these tinfoilhat theories that nvidia want to deceive the public cause ps6 get closer to pc power? come on man....
They're making an ai filter because "drumroll" they're focussed on ai right now....not because of consoles power might or might not rival pc's power or whatever other console vs pc argument you wanna come up with. I like how every action a company takes in the mind of the sony goons always has either to do with console wars or consoles vs pc instead of just making money.

Look up the % of their revenue that comes from gaming and how much comes from AI

Inverno63d ago

Fake frames and fake resolutions should enhance an already well optimized game. Industry been moving in the wrong direction since these pro models came out last gen. The PS360 gen couldn't even deal with 720p res without tanking fps, PS4ONE gen started pushing for 4K when they couldn't even push beyond 900p/720p, and current gen can't run at 1080p/60 fps without dynamic resolution or some AI trickery.

SonyStyled63d ago

There’s quite a few PS3 games that are 1080p/60fps

OpenGL63d ago

Not really. Most of them were not actually native 1080p, Wipeout HD used dynamic resolution, GT5 was 1280x1080 scaled horizontally, etc.

LucasRuinedChildhood62d ago (Edited 62d ago )

PS3 was great but the frame rates weren't.
The vast majority of first person shooters on PS3 besides COD targeted 30fps, the genre which most needs 60fps.

Arcade racing games also often were only 30fps. Respect to Burnout Paradise and Driver Dan Francisco for actually being 60fps despite being open world when even track based racers were usually 30fps.

isarai_lee63d ago (Edited 63d ago )

Famegen is the most backwards garbage imo. The whole point of more frames is better response, but framegen doesn't improve response, in fact it makes it worse so what's the point?

jznrpg63d ago

I don’t have experience using it but I’m sure the end goal is to further the tech as time goes so it’s a benefit in the long run

MagUk63d ago

Frame gen has its usefulness but I would only use it if you can run a game above 60fps and upwards. It can add extra smoothness. Personally I’d only use it on single player games that ain’t that ain’t to fast paced.

Eonjay63d ago

I think how it will be used. I think it will be used on the Pro to provide improvements in unlocked games running in the 60-80 range... of which their are quite a few.

Pyrofire9563d ago

I am just coming around to thinking Frame-gen is okay but I have to emphasis so hard that a game already should be running at 60 before it.

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170°

Mark Cerny 'Loved' Legend of Dragoon, But Admits It 'Can't Possibly Be as Good' as He Remembers

The Legend of Dragoon is held in very high regard by Sony stalwarts, a JRPG developed in-house for the original PlayStation. While it never achieved the same success as other games of that era, it's retained a cult status, and you still see calls from fans today for Sony to return to the land of Endiness. Now, fans can say that Mark Cerny, lead system architect for the PS4 and PS5, ranks among their number.

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pushsquare.com
no_more_heroes173d ago

There's definitely parts of it that haven't aged well, for sure. It would be interesting to see how a remake could fix the things that need it while somehow maintaining the game's charm.

gold_drake172d ago

i think the combat could definitely be almost like expedition 33, with the precision input thing.

no_more_heroes172d ago

My thoughts exactly. It's been a long-ass time since I've played it, but I remember there being weirdness with the plot regarding a female character. I'm on the fence about whether I'd want an FF7 Remake-style approach, or just a warts-and-all approach of it being the same exact game with 21st century graphics and presentation.

Even with regards to the goofy voice acting lol!

Part of me wants that FF7R style treatment.

Relientk77172d ago

A fantastic JRPG that should return. I wish Sony would just remake this already. I mean Bluepoint Studios makes fantastic remakes... there you go Sony.

-Foxtrot172d ago

They do…and as soon as Sony bought them they decided to waste their talents on a GaaS title for 5 years before cancelling it.

Such a shame

We could have had at least a remake from them with the next one close to being teased

MDTunkown172d ago

Jrpg age well it’s not like replaying driver.
And its flaws like to much random encounter and slow combat can easily be fixed

Knightofelemia172d ago

It's still one of those hidden gem JRPG's I love the game. I wish Sony would do something with the title whether an HD remaster or give it the remake treatment like Square did with FF7. I also wish Sony would do something with the Wild Arms franchise and another JRPG franchise I love as well.

Miraak82 172d ago

Story and charecters were good, cinematics were top notch and gameplay was fun for its time but world and exploration left much to be desired especially after playing games that came out before it like FF and Xenogears . It's a shame we never got another in-house made Sony rpg , kinda surprised they never tried to acquire Level-5 for all they rpgs they've made for them

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