All Channels
Popular
240°

Microsoft no longer charges developers to patch their Xbox 360 games

Microsoft no longer charges developers for Xbox 360 title updates, Eurogamer has been told by multiple development sources.

Microsoft made the policy change on the quiet earlier this year after charging developers tens of thousands of dollars to patch their games.

Microsoft has always charged a fee when developers first submit their games to Microsoft's certification process so they can be approved for release, and the company normally grants developers one title update free of charge. This remains the case, but sources have told Eurogamer that subsequent re-certification as a result of a title update is now free. This applies to Xbox Live Arcade games and full retail games.

Read Full Story >>
eurogamer.net
green4721d ago

This is great news for smaller developers and publishers.

Blackdeath_6634721d ago

curious how it specifically says xbox 360 does that mean devs will still have to pay on the XBone?

US8F4721d ago

They still can't self publish.....

GameCents4721d ago

Curious how you wanna point out every little bit of negative about a positive xbox 360 related story.

Does it eat you up when there's positivity surrounding Microsoft?

Perjoss4721d ago

@GameCents

it just looks like a good question to me

Blankolf4721d ago

It's great news, but looking to your name, you do not look to be to imparcial good sir.

CandyCaptain4721d ago

US8F

It's rumored that today they might announce that they can, we'll see though. *Fingers crossed*

humbleopinion4721d ago

Of course they can self Publish. It's called the Indie Channel.

+ Show (3) more repliesLast reply 4721d ago
Gazondaily4721d ago

Don't know how anyone can disagree with your statement green. It's undeniably a good thing.

Jdoki4721d ago

Whilst I don't disagree...

I do think that by having a charge in place for devs to patch games may provide incentive to launch less buggy software.

If I knew you had to pay $1000 every time I needed to patch something I would definitely spend more time on QA. Customer wins!

If I knew it was free to patch, then why not get the software out quicker and patch later and repeatedly.

baodeus4720d ago

@jdoki

It is true what you said. Although removal of patching cost may have to do with the fact that the console required to be online at all times (so developers can patch and fix error remotely without the need for approval, which could be faster than waiting for payment or QA hrs). So technically your game/system will fix itself while you as sleep or in the background while you play. It seems a bit more flexible for developers in that sense.

pompombrum4721d ago

I think it's pathetic that they charged for this to begin with. Charging developers to better their game experience for the gamers.. that's really really low.

testerg354720d ago

Or it could teach devs to stop releasing buggy games?

Mikeyy4720d ago

@testerg35

Features get added in via patches also.

Yes it was low to charge to patch a game.

3-4-54720d ago

Cool.....now that everyone has moved on to the next consoles this doesn't even matter.

They are captain Hindsight

+ Show (1) more replyLast reply 4720d ago
snipab8t4721d ago

Good, hopefully this will mean faster updates for games rather than devs having to compile a whole bunch to save money.

mark134uk4721d ago

i cant belive that actually used to do it?

CandyCaptain4721d ago

I am curious if you know how ironic, and hypocrital you are being right now, in relation to your comment above.

GameCents4721d ago (Edited 4721d ago )

Just highlighting that it is an industry norm that they are breaking. 2/3 console makers used to do it is what I was trying to convey.

I was just suprised at how many people didn't seem to believe it as if it were an isolated practice. Judging by my disagrees, many still do. Baffling.

Bereaver4721d ago

Yes, but I'm curious as to how you wanna point out every little bit of negative.

otakukidd4721d ago

Actually Microsoft is the last one. Nintendo and Sony already said they were doing it for next gen. One of the reasons indie revs have been signing up with Sony. Kinda curious what their Xbox one policy is though.

DragonKnight4721d ago

@CandyCaptain and Bereaver: You have just witnessed fanboy hypocrisy. You are wasting your time trying to get a logical explanation when the answer is quite simply that GameCents likes Microsoft, so talking bad about them will be pointed out. GameCents either dislikes Sony, or is just trolling, so talking good about them is a no-no.

testerg354720d ago

DragonKnight, I believe you also constantly defend Sony and continuously bash MS... No?

DragonKnight4720d ago

@testerg35: Nope. It seems like that because I'm always in Sony articles attacking stupidity, but I'm not defending Sony per se. When people say stupid things like what was going on from the month of February to E3 when it came to Sony's policies on used games, and they tried to lump Sony in with Microsoft, I spoke out about it. It's not my fault that Microsoft have been consistently stupid lately and everyone has called them out on it, and then fanboys like GameCents (and probably yourself since you're defending him and/or Microsoft) try anything they can to once again lump bad policies from one company to another. I mean, even if I didn't say anything at all, you can clearly see others feel the same way about what GameCents is doing and, on a larger scale, the differences between Sony and Microsoft lately.

pyramidshead4720d ago

Not sure about PS3 games but I don't think they are any more for PS4 etc..
http://www.edge-online.com/...

"Hall added that Sony’s free patching policy is preferable because there are a lot of bugs in DayZ. “It’s gonna take a long time for us to be able to iron this out and we don’t wanna have to be paying ten, twenty thousand dollars – whatever it is – every time we wanna do an update.”

MikeMyers4720d ago (Edited 4720d ago )

testerg35, the answer is clearly yes and that dates back long before the Xbox One.

+ Show (6) more repliesLast reply 4720d ago
sentury1114721d ago

Good to hear. It appears MS is going down a checklist of complaints and acting to correct them.

chamber4721d ago

How about for X Box one games?

Show all comments (65)
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai31d ago (Edited 31d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio31d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing31d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9231d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit31d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing31d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9231d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

Read Full Story >>
gamedeveloper.com
Eonjay32d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn233d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers33d ago (Edited 33d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn232d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown33d ago

You don't really know how this works huh?

Profchaos33d ago (Edited 33d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay32d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay32d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac32d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger33d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300033d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde33d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood33d ago (Edited 33d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde32d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

Show all comments (28)
50°

'The big things that we're thinking about'

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division

Read Full Story >>
gamefile.news
Agent7534d ago

A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

Reaper22_32d ago

Why would they pull out? They have the momentum. Sony has been getting nothing but bad news lately.